wayland: Remove unnecessary function call
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@@ -967,7 +967,6 @@ static SDL_MouseButtonFlags SDLCALL Wayland_GetGlobalMouseState(float *x, float
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SDL_WaylandSeat *seat;
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SDL_WaylandSeat *seat;
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int off_x, off_y;
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int off_x, off_y;
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SDL_RelativeToGlobalForWindow(mouse->focus, mouse->focus->x, mouse->focus->y, &off_x, &off_y);
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SDL_RelativeToGlobalForWindow(mouse->focus, mouse->focus->x, mouse->focus->y, &off_x, &off_y);
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SDL_GetMouseState(x, y);
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*x = mouse->x + off_x;
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*x = mouse->x + off_x;
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*y = mouse->y + off_y;
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*y = mouse->y + off_y;
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