Cleanup add brace (#6545)

* Add braces after if conditions

* More add braces after if conditions

* Add braces after while() conditions

* Fix compilation because of macro being modified

* Add braces to for loop

* Add braces after if/goto

* Move comments up

* Remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements after merge

* Fix inconsistent patterns are xxx == NULL vs !xxx

* More "{}" for "if() break;"  and "if() continue;"

* More "{}" after if() short statement

* More "{}" after "if () return;" statement

* More fix inconsistent patterns are xxx == NULL vs !xxx

* Revert some modificaion on SDL_RLEaccel.c

* SDL_RLEaccel: no short statement

* Cleanup 'if' where the bracket is in a new line

* Cleanup 'while' where the bracket is in a new line

* Cleanup 'for' where the bracket is in a new line

* Cleanup 'else' where the bracket is in a new line
This commit is contained in:
Sylvain Becker
2022-11-27 17:38:43 +01:00
committed by GitHub
parent 4958dafdc3
commit 6a2200823c
387 changed files with 6094 additions and 4633 deletions

View File

@@ -114,7 +114,7 @@ loop(void *arg)
case SDL_JOYDEVICEADDED:
SDL_Log("Joystick device %d added.\n", (int) event.jdevice.which);
if (!joystick) {
if (joystick == NULL) {
joystick = SDL_JoystickOpen(event.jdevice.which);
if (joystick) {
PrintJoystick(joystick);
@@ -140,16 +140,21 @@ loop(void *arg)
case SDL_JOYHATMOTION:
SDL_Log("Joystick %" SDL_PRIs32 " hat %d value:",
event.jhat.which, event.jhat.hat);
if (event.jhat.value == SDL_HAT_CENTERED)
if (event.jhat.value == SDL_HAT_CENTERED) {
SDL_Log(" centered");
if (event.jhat.value & SDL_HAT_UP)
}
if (event.jhat.value & SDL_HAT_UP) {
SDL_Log(" up");
if (event.jhat.value & SDL_HAT_RIGHT)
}
if (event.jhat.value & SDL_HAT_RIGHT) {
SDL_Log(" right");
if (event.jhat.value & SDL_HAT_DOWN)
}
if (event.jhat.value & SDL_HAT_DOWN) {
SDL_Log(" down");
if (event.jhat.value & SDL_HAT_LEFT)
}
if (event.jhat.value & SDL_HAT_LEFT) {
SDL_Log(" left");
}
SDL_Log("\n");
break;
case SDL_JOYBALLMOTION: