Cleanup add brace (#6545)
* Add braces after if conditions
* More add braces after if conditions
* Add braces after while() conditions
* Fix compilation because of macro being modified
* Add braces to for loop
* Add braces after if/goto
* Move comments up
* Remove extra () in the 'return ...;' statements
* More remove extra () in the 'return ...;' statements
* More remove extra () in the 'return ...;' statements after merge
* Fix inconsistent patterns are xxx == NULL vs !xxx
* More "{}" for "if() break;" and "if() continue;"
* More "{}" after if() short statement
* More "{}" after "if () return;" statement
* More fix inconsistent patterns are xxx == NULL vs !xxx
* Revert some modificaion on SDL_RLEaccel.c
* SDL_RLEaccel: no short statement
* Cleanup 'if' where the bracket is in a new line
* Cleanup 'while' where the bracket is in a new line
* Cleanup 'for' where the bracket is in a new line
* Cleanup 'else' where the bracket is in a new line
This commit is contained in:
@@ -34,7 +34,7 @@ DrawRects(SDL_Renderer * renderer)
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}
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static void
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loop(){
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loop() {
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/* Check for events */
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while (SDL_PollEvent(&event)) {
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SDLTest_CommonEvent(state, &event, &done);
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@@ -50,17 +50,26 @@ loop(){
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for (i = 0; i < state->num_windows; ++i) {
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SDL_Rect viewport;
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SDL_Renderer *renderer = state->renderers[i];
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if (state->windows[i] == NULL)
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if (state->windows[i] == NULL) {
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continue;
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}
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SDL_SetRenderDrawColor(renderer, 0x00, 0x00, 0x00, 0xFF);
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SDL_RenderClear(renderer);
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/* Wrap the cursor rectangle at the screen edges to keep it visible */
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SDL_RenderGetViewport(renderer, &viewport);
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if (rect.x < viewport.x) rect.x += viewport.w;
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if (rect.y < viewport.y) rect.y += viewport.h;
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if (rect.x > viewport.x + viewport.w) rect.x -= viewport.w;
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if (rect.y > viewport.y + viewport.h) rect.y -= viewport.h;
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if (rect.x < viewport.x) {
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rect.x += viewport.w;
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}
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if (rect.y < viewport.y) {
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rect.y += viewport.h;
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}
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if (rect.x > viewport.x + viewport.w) {
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rect.x -= viewport.w;
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}
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if (rect.y > viewport.y + viewport.h) {
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rect.y -= viewport.h;
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}
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DrawRects(renderer);
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@@ -82,7 +91,7 @@ main(int argc, char *argv[])
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/* Initialize test framework */
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state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
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if (!state) {
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if (state == NULL) {
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return 1;
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}
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for (i = 1; i < argc; ++i) {
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@@ -101,7 +110,7 @@ main(int argc, char *argv[])
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}
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srand((unsigned int)time(NULL));
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if(SDL_SetRelativeMouseMode(SDL_TRUE) < 0) {
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if (SDL_SetRelativeMouseMode(SDL_TRUE) < 0) {
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return 3;
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}
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