Cleanup add brace (#6545)

* Add braces after if conditions

* More add braces after if conditions

* Add braces after while() conditions

* Fix compilation because of macro being modified

* Add braces to for loop

* Add braces after if/goto

* Move comments up

* Remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements after merge

* Fix inconsistent patterns are xxx == NULL vs !xxx

* More "{}" for "if() break;"  and "if() continue;"

* More "{}" after if() short statement

* More "{}" after "if () return;" statement

* More fix inconsistent patterns are xxx == NULL vs !xxx

* Revert some modificaion on SDL_RLEaccel.c

* SDL_RLEaccel: no short statement

* Cleanup 'if' where the bracket is in a new line

* Cleanup 'while' where the bracket is in a new line

* Cleanup 'for' where the bracket is in a new line

* Cleanup 'else' where the bracket is in a new line
This commit is contained in:
Sylvain Becker
2022-11-27 17:38:43 +01:00
committed by GitHub
parent 4958dafdc3
commit 6a2200823c
387 changed files with 6094 additions and 4633 deletions

View File

@@ -21,9 +21,7 @@
/* Return true if the YUV format is packed pixels */
static SDL_bool is_packed_yuv_format(Uint32 format)
{
return (format == SDL_PIXELFORMAT_YUY2 ||
format == SDL_PIXELFORMAT_UYVY ||
format == SDL_PIXELFORMAT_YVYU);
return format == SDL_PIXELFORMAT_YUY2 || format == SDL_PIXELFORMAT_UYVY || format == SDL_PIXELFORMAT_YVYU;
}
/* Create a surface with a good pattern for verifying YUV conversion */
@@ -75,7 +73,7 @@ static SDL_bool verify_yuv_data(Uint32 format, const Uint8 *yuv, int yuv_pitch,
SDL_bool result = SDL_FALSE;
rgb = (Uint8 *)SDL_malloc(size);
if (!rgb) {
if (rgb == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory");
return SDL_FALSE;
}
@@ -126,7 +124,7 @@ static int run_automated_tests(int pattern_size, int extra_pitch)
int yuv1_pitch, yuv2_pitch;
int result = -1;
if (!pattern || !yuv1 || !yuv2) {
if (pattern == NULL || yuv1 == NULL || yuv2 == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't allocate test surfaces");
goto done;
}
@@ -328,7 +326,7 @@ main(int argc, char **argv)
filename = "testyuv.bmp";
}
original = SDL_ConvertSurfaceFormat(SDL_LoadBMP(filename), SDL_PIXELFORMAT_RGB24, 0);
if (!original) {
if (original == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't load %s: %s\n", filename, SDL_GetError());
return 3;
}
@@ -340,7 +338,7 @@ main(int argc, char **argv)
pitch = CalculateYUVPitch(yuv_format, original->w);
converted = SDL_CreateRGBSurfaceWithFormat(0, original->w, original->h, 0, rgb_format);
if (!converted) {
if (converted == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create converted surface: %s\n", SDL_GetError());
return 3;
}
@@ -357,13 +355,13 @@ main(int argc, char **argv)
SDL_WINDOWPOS_UNDEFINED,
original->w, original->h,
0);
if (!window) {
if (window == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create window: %s\n", SDL_GetError());
return 4;
}
renderer = SDL_CreateRenderer(window, -1, 0);
if (!renderer) {
if (renderer == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create renderer: %s\n", SDL_GetError());
return 4;
}
@@ -398,8 +396,7 @@ main(int argc, char **argv)
}
{ int done = 0;
while ( !done )
{
while ( !done ) {
SDL_Event event;
while (SDL_PollEvent(&event) > 0) {
if (event.type == SDL_QUIT) {