Windows default to fullscreen desktop mode if they don't pick an explicit video mode

Rather than iterating over display modes using an index, there is a new function SDL_GetFullscreenDisplayModes() to get the list of available fullscreen modes on a display.
{
    SDL_DisplayID display = SDL_GetPrimaryDisplay();
    int num_modes = 0;
    SDL_DisplayMode **modes = SDL_GetFullscreenDisplayModes(display, &num_modes);
    if (modes) {
        for (i = 0; i < num_modes; ++i) {
            SDL_DisplayMode *mode = modes[i];
            SDL_Log("Display %" SDL_PRIu32 " mode %d:  %dx%d@%gHz, %d%% scale\n",
                    display, i, mode->pixel_w, mode->pixel_h, mode->refresh_rate, (int)(mode->display_scale * 100.0f));
        }
        SDL_free(modes);
    }
}

SDL_GetDesktopDisplayMode() and SDL_GetCurrentDisplayMode() return pointers to display modes rather than filling in application memory.

Windows now have an explicit fullscreen mode that is set, using SDL_SetWindowFullscreenMode(). The fullscreen mode for a window can be queried with SDL_GetWindowFullscreenMode(), which returns a pointer to the mode, or NULL if the window will be fullscreen desktop. SDL_SetWindowFullscreen() just takes a boolean value, setting the correct fullscreen state based on the selected mode.
This commit is contained in:
Sam Lantinga
2023-01-31 21:23:14 -08:00
parent 048df6260c
commit 6b137579ea
50 changed files with 976 additions and 1190 deletions

View File

@@ -339,12 +339,13 @@ int video_getWindowFlags(void *arg)
}
/**
* @brief Tests the functionality of the SDL_GetNumDisplayModes function
* @brief Tests the functionality of the SDL_GetFullscreenDisplayModes function
*/
int video_getNumDisplayModes(void *arg)
int video_getFullscreenDisplayModes(void *arg)
{
SDL_DisplayID *displays;
int result;
const SDL_DisplayMode **modes;
int count;
int i;
/* Get number of displays */
@@ -354,9 +355,11 @@ int video_getNumDisplayModes(void *arg)
/* Make call for each display */
for (i = 0; displays[i]; ++i) {
result = SDL_GetNumDisplayModes(displays[i]);
SDLTest_AssertPass("Call to SDL_GetNumDisplayModes(%d)", i);
SDLTest_AssertCheck(result >= 1, "Validate returned value from function; expected: >=1; got: %d", result);
modes = SDL_GetFullscreenDisplayModes(displays[i], &count);
SDLTest_AssertPass("Call to SDL_GetFullscreenDisplayModes(%" SDL_PRIu32 ")", displays[i]);
SDLTest_AssertCheck(modes != NULL, "Validate returned value from function; expected != NULL; got: %p", modes);
SDLTest_AssertCheck(count >= 0, "Validate number of modes; expected: >= 0; got: %d", count);
SDL_free(modes);
}
SDL_free(displays);
}
@@ -365,18 +368,15 @@ int video_getNumDisplayModes(void *arg)
}
/**
* @brief Tests the functionality of the SDL_GetClosestDisplayMode function against current resolution
* @brief Tests the functionality of the SDL_GetClosestFullscreenDisplayMode function against current resolution
*/
int video_getClosestDisplayModeCurrentResolution(void *arg)
{
int result;
SDL_DisplayID *displays;
const SDL_DisplayMode **modes;
SDL_DisplayMode current;
SDL_DisplayMode target;
SDL_DisplayMode closest;
SDL_DisplayMode *dResult;
int i;
int variation;
const SDL_DisplayMode *closest;
int i, num_modes;
/* Get number of displays */
displays = SDL_GetDisplays(NULL);
@@ -388,35 +388,22 @@ int video_getClosestDisplayModeCurrentResolution(void *arg)
SDLTest_Log("Testing against display: %" SDL_PRIu32 "", displays[i]);
/* Get first display mode to get a sane resolution; this should always work */
result = SDL_GetDisplayMode(displays[i], 0, &current);
SDLTest_AssertPass("Call to SDL_GetDisplayMode()");
SDLTest_AssertCheck(result == 0, "Verify return value, expected: 0, got: %d", result);
if (result != 0) {
return TEST_ABORTED;
}
/* Set the desired resolution equals to current resolution */
SDL_zero(target);
target.pixel_w = current.pixel_w;
target.pixel_h = current.pixel_h;
for (variation = 0; variation < 8; variation++) {
/* Vary constraints on other query parameters */
target.format = (variation & 1) ? current.format : 0;
target.refresh_rate = (variation & 2) ? current.refresh_rate : 0.0f;
target.driverdata = (variation & 4) ? current.driverdata : 0;
modes = SDL_GetFullscreenDisplayModes(displays[i], &num_modes);
SDLTest_AssertPass("Call to SDL_GetDisplayModes()");
SDLTest_Assert(modes != NULL, "Verify returned value is not NULL");
if (num_modes > 0) {
SDL_memcpy(&current, modes[0], sizeof(current));
/* Make call */
dResult = SDL_GetClosestDisplayMode(displays[i], &target, &closest);
SDLTest_AssertPass("Call to SDL_GetClosestDisplayMode(target=current/variation%d)", variation);
SDLTest_Assert(dResult != NULL, "Verify returned value is not NULL");
closest = SDL_GetClosestFullscreenDisplayMode(displays[i], current.pixel_w, current.pixel_h, current.refresh_rate);
SDLTest_AssertPass("Call to SDL_GetClosestFullscreenDisplayMode(target=current)");
SDLTest_Assert(closest != NULL, "Verify returned value is not NULL");
/* Check that one gets the current resolution back again */
SDLTest_AssertCheck(closest.pixel_w == current.pixel_w, "Verify returned width matches current width; expected: %d, got: %d", current.pixel_w, closest.pixel_w);
SDLTest_AssertCheck(closest.pixel_h == current.pixel_h, "Verify returned height matches current height; expected: %d, got: %d", current.pixel_h, closest.pixel_h);
/* NOLINTBEGIN(clang-analyzer-core.NullDereference): Checked earlier for NULL */
SDLTest_AssertCheck(closest.pixel_w == dResult->pixel_w, "Verify return value matches assigned value; expected: %d, got: %d", closest.pixel_w, dResult->pixel_w);
SDLTest_AssertCheck(closest.pixel_h == dResult->pixel_h, "Verify return value matches assigned value; expected: %d, got: %d", closest.pixel_h, dResult->pixel_h);
/* NOLINTEND(clang-analyzer-core.NullDereference) */
if (closest) {
SDLTest_AssertCheck(closest->pixel_w == current.pixel_w, "Verify returned width matches current width; expected: %d, got: %d", current.pixel_w, closest->pixel_w);
SDLTest_AssertCheck(closest->pixel_h == current.pixel_h, "Verify returned height matches current height; expected: %d, got: %d", current.pixel_h, closest->pixel_h);
}
}
}
SDL_free(displays);
@@ -426,13 +413,12 @@ int video_getClosestDisplayModeCurrentResolution(void *arg)
}
/**
* @brief Tests the functionality of the SDL_GetClosestDisplayMode function against random resolution
* @brief Tests the functionality of the SDL_GetClosestFullscreenDisplayMode function against random resolution
*/
int video_getClosestDisplayModeRandomResolution(void *arg)
{
SDL_DisplayID *displays;
SDL_DisplayMode target;
SDL_DisplayMode closest;
int i;
int variation;
@@ -451,12 +437,11 @@ int video_getClosestDisplayModeRandomResolution(void *arg)
SDL_zero(target);
target.pixel_w = (variation & 1) ? SDLTest_RandomIntegerInRange(1, 4096) : 0;
target.pixel_h = (variation & 2) ? SDLTest_RandomIntegerInRange(1, 4096) : 0;
target.format = (variation & 4) ? SDLTest_RandomIntegerInRange(1, 10) : 0;
target.refresh_rate = (variation & 8) ? (float)SDLTest_RandomIntegerInRange(25, 120) : 0.0f;
/* Make call; may or may not find anything, so don't validate any further */
SDL_GetClosestDisplayMode(displays[i], &target, &closest);
SDLTest_AssertPass("Call to SDL_GetClosestDisplayMode(target=random/variation%d)", variation);
SDL_GetClosestFullscreenDisplayMode(displays[i], target.pixel_w, target.pixel_h, target.refresh_rate);
SDLTest_AssertPass("Call to SDL_GetClosestFullscreenDisplayMode(target=random/variation%d)", variation);
}
}
SDL_free(displays);
@@ -466,31 +451,22 @@ int video_getClosestDisplayModeRandomResolution(void *arg)
}
/**
* @brief Tests call to SDL_GetWindowDisplayMode
* @brief Tests call to SDL_GetWindowFullscreenMode
*
* @sa http://wiki.libsdl.org/SDL_GetWindowDisplayMode
* @sa http://wiki.libsdl.org/SDL_GetWindowFullscreenMode
*/
int video_getWindowDisplayMode(void *arg)
{
SDL_Window *window;
const char *title = "video_getWindowDisplayMode Test Window";
SDL_DisplayMode mode;
int result;
/* Invalidate part of the mode content so we can check values later */
mode.pixel_w = -1;
mode.pixel_h = -1;
mode.refresh_rate = -1.0f;
const SDL_DisplayMode *mode;
/* Call against new test window */
window = createVideoSuiteTestWindow(title);
if (window != NULL) {
result = SDL_GetWindowDisplayMode(window, &mode);
SDLTest_AssertPass("Call to SDL_GetWindowDisplayMode()");
SDLTest_AssertCheck(result == 0, "Validate result value; expected: 0, got: %d", result);
SDLTest_AssertCheck(mode.pixel_w > 0, "Validate mode.w content; expected: >0, got: %d", mode.pixel_w);
SDLTest_AssertCheck(mode.pixel_h > 0, "Validate mode.h content; expected: >0, got: %d", mode.pixel_h);
SDLTest_AssertCheck(mode.refresh_rate > 0.0f, "Validate mode.refresh_rate content; expected: >0, got: %g", mode.refresh_rate);
mode = SDL_GetWindowFullscreenMode(window);
SDLTest_AssertPass("Call to SDL_GetWindowFullscreenMode()");
SDLTest_AssertCheck(mode == NULL, "Validate result value; expected: NULL, got: %p", mode);
}
/* Clean up */
@@ -519,43 +495,18 @@ static void checkInvalidWindowError()
}
/**
* @brief Tests call to SDL_GetWindowDisplayMode with invalid input
* @brief Tests call to SDL_GetWindowFullscreenMode with invalid input
*
* @sa http://wiki.libsdl.org/SDL_GetWindowDisplayMode
* @sa http://wiki.libsdl.org/SDL_GetWindowFullscreenMode
*/
int video_getWindowDisplayModeNegative(void *arg)
{
const char *expectedError = "Parameter 'mode' is invalid";
char *lastError;
SDL_Window *window;
const char *title = "video_getWindowDisplayModeNegative Test Window";
SDL_DisplayMode mode;
int result;
/* Call against new test window */
window = createVideoSuiteTestWindow(title);
if (window != NULL) {
result = SDL_GetWindowDisplayMode(window, NULL);
SDLTest_AssertPass("Call to SDL_GetWindowDisplayMode(...,mode=NULL)");
SDLTest_AssertCheck(result == -1, "Validate result value; expected: -1, got: %d", result);
lastError = (char *)SDL_GetError();
SDLTest_AssertPass("SDL_GetError()");
SDLTest_AssertCheck(lastError != NULL, "Verify error message is not NULL");
if (lastError != NULL) {
SDLTest_AssertCheck(SDL_strcmp(lastError, expectedError) == 0,
"SDL_GetError(): expected message '%s', was message: '%s'",
expectedError,
lastError);
}
}
/* Clean up */
destroyVideoSuiteTestWindow(window);
const SDL_DisplayMode *mode;
/* Call against invalid window */
result = SDL_GetWindowDisplayMode(NULL, &mode);
SDLTest_AssertPass("Call to SDL_GetWindowDisplayMode(window=NULL,...)");
SDLTest_AssertCheck(result == -1, "Validate result value; expected: -1, got: %d", result);
mode = SDL_GetWindowFullscreenMode(NULL);
SDLTest_AssertPass("Call to SDL_GetWindowFullscreenMode(window=NULL)");
SDLTest_AssertCheck(mode == NULL, "Validate result value; expected: NULL, got: %p", mode);
checkInvalidWindowError();
return TEST_COMPLETED;
@@ -1748,7 +1699,7 @@ int video_setWindowCenteredOnDisplay(void *arg)
SDLTest_AssertCheck(currentY == expectedY, "Validate y (current: %d, expected: %d)", currentY, expectedY);
/* Enter fullscreen desktop */
result = SDL_SetWindowFullscreen(window, SDL_WINDOW_FULLSCREEN_DESKTOP);
result = SDL_SetWindowFullscreen(window, SDL_TRUE);
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
/* Check we are filling the full display */
@@ -1763,7 +1714,7 @@ int video_setWindowCenteredOnDisplay(void *arg)
SDLTest_AssertCheck(currentY == expectedDisplayRect.y, "Validate y (current: %d, expected: %d)", currentY, expectedDisplayRect.y);
/* Leave fullscreen desktop */
result = SDL_SetWindowFullscreen(window, 0);
result = SDL_SetWindowFullscreen(window, SDL_FALSE);
SDLTest_AssertCheck(result == 0, "Verify return value; expected: 0, got: %d", result);
/* Check window was restored correctly */
@@ -1832,7 +1783,7 @@ static const SDLTest_TestCaseReference videoTest5 = {
};
static const SDLTest_TestCaseReference videoTest6 = {
(SDLTest_TestCaseFp)video_getNumDisplayModes, "video_getNumDisplayModes", "Use SDL_GetNumDisplayModes function to get number of display modes", TEST_ENABLED
(SDLTest_TestCaseFp)video_getFullscreenDisplayModes, "video_getFullscreenDisplayModes", "Use SDL_GetFullscreenDisplayModes function to get number of display modes", TEST_ENABLED
};
static const SDLTest_TestCaseReference videoTest7 = {