Destroy the window surface if a software renderer couldn't be created
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@@ -1236,7 +1236,11 @@ static bool SW_CreateRenderer(SDL_Renderer *renderer, SDL_Window *window, SDL_Pr
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return false;
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return false;
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}
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}
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return SW_CreateRendererForSurface(renderer, surface, create_props);
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if (!SW_CreateRendererForSurface(renderer, surface, create_props)) {
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SDL_DestroyWindowSurface(window);
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return false;
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}
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return true;
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}
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}
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SDL_RenderDriver SW_RenderDriver = {
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SDL_RenderDriver SW_RenderDriver = {
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