Renamed DECLSPEC to SDL_DECLSPEC
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@@ -202,7 +202,7 @@ SDL_FORCE_INLINE SDL_bool SDL_RectsEqual(const SDL_Rect *a, const SDL_Rect *b)
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*
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* \sa SDL_GetRectIntersection
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_HasRectIntersection(const SDL_Rect * A,
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extern SDL_DECLSPEC SDL_bool SDLCALL SDL_HasRectIntersection(const SDL_Rect * A,
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const SDL_Rect * B);
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/**
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@@ -220,7 +220,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasRectIntersection(const SDL_Rect * A,
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*
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* \sa SDL_HasRectIntersection
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_GetRectIntersection(const SDL_Rect * A,
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extern SDL_DECLSPEC SDL_bool SDLCALL SDL_GetRectIntersection(const SDL_Rect * A,
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const SDL_Rect * B,
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SDL_Rect * result);
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@@ -236,7 +236,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GetRectIntersection(const SDL_Rect * A,
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC int SDLCALL SDL_GetRectUnion(const SDL_Rect * A,
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extern SDL_DECLSPEC int SDLCALL SDL_GetRectUnion(const SDL_Rect * A,
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const SDL_Rect * B,
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SDL_Rect * result);
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@@ -257,7 +257,7 @@ extern DECLSPEC int SDLCALL SDL_GetRectUnion(const SDL_Rect * A,
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_GetRectEnclosingPoints(const SDL_Point * points,
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extern SDL_DECLSPEC SDL_bool SDLCALL SDL_GetRectEnclosingPoints(const SDL_Point * points,
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int count,
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const SDL_Rect * clip,
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SDL_Rect * result);
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@@ -280,7 +280,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GetRectEnclosingPoints(const SDL_Point * po
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_GetRectAndLineIntersection(const SDL_Rect *
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extern SDL_DECLSPEC SDL_bool SDLCALL SDL_GetRectAndLineIntersection(const SDL_Rect *
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rect, int *X1,
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int *Y1, int *X2,
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int *Y2);
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@@ -415,7 +415,7 @@ SDL_FORCE_INLINE SDL_bool SDL_RectsEqualFloat(const SDL_FRect *a, const SDL_FRec
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*
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* \sa SDL_GetRectIntersection
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_HasRectIntersectionFloat(const SDL_FRect * A,
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extern SDL_DECLSPEC SDL_bool SDLCALL SDL_HasRectIntersectionFloat(const SDL_FRect * A,
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const SDL_FRect * B);
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/**
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@@ -433,7 +433,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasRectIntersectionFloat(const SDL_FRect *
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*
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* \sa SDL_HasRectIntersectionFloat
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_GetRectIntersectionFloat(const SDL_FRect * A,
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extern SDL_DECLSPEC SDL_bool SDLCALL SDL_GetRectIntersectionFloat(const SDL_FRect * A,
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const SDL_FRect * B,
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SDL_FRect * result);
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@@ -449,7 +449,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GetRectIntersectionFloat(const SDL_FRect *
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC int SDLCALL SDL_GetRectUnionFloat(const SDL_FRect * A,
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extern SDL_DECLSPEC int SDLCALL SDL_GetRectUnionFloat(const SDL_FRect * A,
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const SDL_FRect * B,
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SDL_FRect * result);
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@@ -471,7 +471,7 @@ extern DECLSPEC int SDLCALL SDL_GetRectUnionFloat(const SDL_FRect * A,
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_GetRectEnclosingPointsFloat(const SDL_FPoint * points,
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extern SDL_DECLSPEC SDL_bool SDLCALL SDL_GetRectEnclosingPointsFloat(const SDL_FPoint * points,
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int count,
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const SDL_FRect * clip,
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SDL_FRect * result);
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@@ -495,7 +495,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GetRectEnclosingPointsFloat(const SDL_FPoin
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_GetRectAndLineIntersectionFloat(const SDL_FRect *
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extern SDL_DECLSPEC SDL_bool SDLCALL SDL_GetRectAndLineIntersectionFloat(const SDL_FRect *
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rect, float *X1,
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float *Y1, float *X2,
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float *Y2);
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