Renamed DECLSPEC to SDL_DECLSPEC
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@@ -88,7 +88,7 @@ typedef SDL_bool (SDLCALL *SDL_WindowsMessageHook)(void *userdata, MSG *msg);
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* \sa SDL_WindowsMessageHook
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* \sa SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP
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*/
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extern DECLSPEC void SDLCALL SDL_SetWindowsMessageHook(SDL_WindowsMessageHook callback, void *userdata);
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extern SDL_DECLSPEC void SDLCALL SDL_SetWindowsMessageHook(SDL_WindowsMessageHook callback, void *userdata);
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#endif /* defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_GDK) */
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@@ -106,7 +106,7 @@ extern DECLSPEC void SDLCALL SDL_SetWindowsMessageHook(SDL_WindowsMessageHook ca
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC int SDLCALL SDL_Direct3D9GetAdapterIndex(SDL_DisplayID displayID);
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extern SDL_DECLSPEC int SDLCALL SDL_Direct3D9GetAdapterIndex(SDL_DisplayID displayID);
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#endif /* defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK) */
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@@ -127,7 +127,7 @@ extern DECLSPEC int SDLCALL SDL_Direct3D9GetAdapterIndex(SDL_DisplayID displayID
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo(SDL_DisplayID displayID, int *adapterIndex, int *outputIndex);
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extern SDL_DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo(SDL_DisplayID displayID, int *adapterIndex, int *outputIndex);
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#endif /* defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK) */
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@@ -150,7 +150,7 @@ typedef SDL_bool (SDLCALL *SDL_X11EventHook)(void *userdata, XEvent *xevent);
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC void SDLCALL SDL_SetX11EventHook(SDL_X11EventHook callback, void *userdata);
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extern SDL_DECLSPEC void SDLCALL SDL_SetX11EventHook(SDL_X11EventHook callback, void *userdata);
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/* Platform specific functions for Linux*/
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#ifdef SDL_PLATFORM_LINUX
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@@ -166,7 +166,7 @@ extern DECLSPEC void SDLCALL SDL_SetX11EventHook(SDL_X11EventHook callback, void
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriority(Sint64 threadID, int priority);
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extern SDL_DECLSPEC int SDLCALL SDL_LinuxSetThreadPriority(Sint64 threadID, int priority);
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/**
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* Sets the priority (not nice level) and scheduling policy for a thread.
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@@ -182,7 +182,7 @@ extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriority(Sint64 threadID, int prio
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriorityAndPolicy(Sint64 threadID, int sdlPriority, int schedPolicy);
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extern SDL_DECLSPEC int SDLCALL SDL_LinuxSetThreadPriorityAndPolicy(Sint64 threadID, int sdlPriority, int schedPolicy);
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#endif /* SDL_PLATFORM_LINUX */
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@@ -228,7 +228,7 @@ extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriorityAndPolicy(Sint64 threadID,
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*
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* \sa SDL_iOSSetEventPump
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*/
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extern DECLSPEC int SDLCALL SDL_iOSSetAnimationCallback(SDL_Window * window, int interval, void (SDLCALL *callback)(void*), void *callbackParam);
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extern SDL_DECLSPEC int SDLCALL SDL_iOSSetAnimationCallback(SDL_Window * window, int interval, void (SDLCALL *callback)(void*), void *callbackParam);
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/**
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* Use this function to enable or disable the SDL event pump on Apple iOS.
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@@ -241,7 +241,7 @@ extern DECLSPEC int SDLCALL SDL_iOSSetAnimationCallback(SDL_Window * window, int
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*
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* \sa SDL_iOSSetAnimationCallback
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*/
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extern DECLSPEC void SDLCALL SDL_iOSSetEventPump(SDL_bool enabled);
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extern SDL_DECLSPEC void SDLCALL SDL_iOSSetEventPump(SDL_bool enabled);
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#endif /* SDL_PLATFORM_IOS */
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@@ -268,7 +268,7 @@ extern DECLSPEC void SDLCALL SDL_iOSSetEventPump(SDL_bool enabled);
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*
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* \sa SDL_AndroidGetActivity
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*/
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extern DECLSPEC void * SDLCALL SDL_AndroidGetJNIEnv(void);
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extern SDL_DECLSPEC void * SDLCALL SDL_AndroidGetJNIEnv(void);
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/**
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* Retrieve the Java instance of the Android activity class.
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@@ -290,7 +290,7 @@ extern DECLSPEC void * SDLCALL SDL_AndroidGetJNIEnv(void);
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*
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* \sa SDL_AndroidGetJNIEnv
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*/
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extern DECLSPEC void * SDLCALL SDL_AndroidGetActivity(void);
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extern SDL_DECLSPEC void * SDLCALL SDL_AndroidGetActivity(void);
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/**
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* Query Android API level of the current device.
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@@ -325,7 +325,7 @@ extern DECLSPEC void * SDLCALL SDL_AndroidGetActivity(void);
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC int SDLCALL SDL_GetAndroidSDKVersion(void);
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extern SDL_DECLSPEC int SDLCALL SDL_GetAndroidSDKVersion(void);
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/**
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* Query if the application is running on Android TV.
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@@ -334,7 +334,7 @@ extern DECLSPEC int SDLCALL SDL_GetAndroidSDKVersion(void);
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_IsAndroidTV(void);
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extern SDL_DECLSPEC SDL_bool SDLCALL SDL_IsAndroidTV(void);
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/**
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* Query if the application is running on a Chromebook.
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@@ -343,7 +343,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_IsAndroidTV(void);
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_IsChromebook(void);
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extern SDL_DECLSPEC SDL_bool SDLCALL SDL_IsChromebook(void);
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/**
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* Query if the application is running on a Samsung DeX docking station.
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@@ -352,14 +352,14 @@ extern DECLSPEC SDL_bool SDLCALL SDL_IsChromebook(void);
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_IsDeXMode(void);
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extern SDL_DECLSPEC SDL_bool SDLCALL SDL_IsDeXMode(void);
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/**
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* Trigger the Android system back button behavior.
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC void SDLCALL SDL_AndroidBackButton(void);
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extern SDL_DECLSPEC void SDLCALL SDL_AndroidBackButton(void);
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/**
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* See the official Android developer guide for more information:
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@@ -386,7 +386,7 @@ extern DECLSPEC void SDLCALL SDL_AndroidBackButton(void);
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*
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* \sa SDL_AndroidGetExternalStorageState
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*/
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extern DECLSPEC const char * SDLCALL SDL_AndroidGetInternalStoragePath(void);
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extern SDL_DECLSPEC const char * SDLCALL SDL_AndroidGetInternalStoragePath(void);
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/**
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* Get the current state of external storage.
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@@ -405,7 +405,7 @@ extern DECLSPEC const char * SDLCALL SDL_AndroidGetInternalStoragePath(void);
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*
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* \sa SDL_AndroidGetExternalStoragePath
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*/
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extern DECLSPEC int SDLCALL SDL_AndroidGetExternalStorageState(Uint32 *state);
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extern SDL_DECLSPEC int SDLCALL SDL_AndroidGetExternalStorageState(Uint32 *state);
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/**
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* Get the path used for external storage for this application.
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@@ -423,7 +423,7 @@ extern DECLSPEC int SDLCALL SDL_AndroidGetExternalStorageState(Uint32 *state);
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*
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* \sa SDL_AndroidGetExternalStorageState
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*/
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extern DECLSPEC const char * SDLCALL SDL_AndroidGetExternalStoragePath(void);
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extern SDL_DECLSPEC const char * SDLCALL SDL_AndroidGetExternalStoragePath(void);
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typedef void (SDLCALL *SDL_AndroidRequestPermissionCallback)(void *userdata, const char *permission, SDL_bool granted);
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@@ -456,7 +456,7 @@ typedef void (SDLCALL *SDL_AndroidRequestPermissionCallback)(void *userdata, con
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC int SDLCALL SDL_AndroidRequestPermission(const char *permission, SDL_AndroidRequestPermissionCallback cb, void *userdata);
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extern SDL_DECLSPEC int SDLCALL SDL_AndroidRequestPermission(const char *permission, SDL_AndroidRequestPermissionCallback cb, void *userdata);
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/**
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* Shows an Android toast notification.
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@@ -482,7 +482,7 @@ extern DECLSPEC int SDLCALL SDL_AndroidRequestPermission(const char *permission,
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC int SDLCALL SDL_AndroidShowToast(const char* message, int duration, int gravity, int xoffset, int yoffset);
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extern SDL_DECLSPEC int SDLCALL SDL_AndroidShowToast(const char* message, int duration, int gravity, int xoffset, int yoffset);
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/**
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* Send a user command to SDLActivity.
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@@ -496,7 +496,7 @@ extern DECLSPEC int SDLCALL SDL_AndroidShowToast(const char* message, int durati
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC int SDLCALL SDL_AndroidSendMessage(Uint32 command, int param);
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extern SDL_DECLSPEC int SDLCALL SDL_AndroidSendMessage(Uint32 command, int param);
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#endif /* SDL_PLATFORM_ANDROID */
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@@ -571,7 +571,7 @@ typedef enum SDL_WinRT_DeviceFamily
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC const char * SDLCALL SDL_WinRTGetFSPath(SDL_WinRT_Path pathType);
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extern SDL_DECLSPEC const char * SDLCALL SDL_WinRTGetFSPath(SDL_WinRT_Path pathType);
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/**
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* Detects the device family of WinRT platform at runtime.
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@@ -580,7 +580,7 @@ extern DECLSPEC const char * SDLCALL SDL_WinRTGetFSPath(SDL_WinRT_Path pathType)
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC SDL_WinRT_DeviceFamily SDLCALL SDL_WinRTGetDeviceFamily();
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extern SDL_DECLSPEC SDL_WinRT_DeviceFamily SDLCALL SDL_WinRTGetDeviceFamily();
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#endif /* SDL_PLATFORM_WINRT */
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@@ -593,7 +593,7 @@ extern DECLSPEC SDL_WinRT_DeviceFamily SDLCALL SDL_WinRTGetDeviceFamily();
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_IsTablet(void);
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extern SDL_DECLSPEC SDL_bool SDLCALL SDL_IsTablet(void);
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/* Functions used by iOS app delegates to notify SDL about state changes. */
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@@ -612,7 +612,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_IsTablet(void);
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC void SDLCALL SDL_OnApplicationWillTerminate(void);
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extern SDL_DECLSPEC void SDLCALL SDL_OnApplicationWillTerminate(void);
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/**
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* Let iOS apps with external event handling report
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@@ -629,7 +629,7 @@ extern DECLSPEC void SDLCALL SDL_OnApplicationWillTerminate(void);
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC void SDLCALL SDL_OnApplicationDidReceiveMemoryWarning(void);
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extern SDL_DECLSPEC void SDLCALL SDL_OnApplicationDidReceiveMemoryWarning(void);
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/**
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* Let iOS apps with external event handling report
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@@ -646,7 +646,7 @@ extern DECLSPEC void SDLCALL SDL_OnApplicationDidReceiveMemoryWarning(void);
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC void SDLCALL SDL_OnApplicationWillResignActive(void);
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extern SDL_DECLSPEC void SDLCALL SDL_OnApplicationWillResignActive(void);
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/**
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* Let iOS apps with external event handling report
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@@ -663,7 +663,7 @@ extern DECLSPEC void SDLCALL SDL_OnApplicationWillResignActive(void);
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC void SDLCALL SDL_OnApplicationDidEnterBackground(void);
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extern SDL_DECLSPEC void SDLCALL SDL_OnApplicationDidEnterBackground(void);
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/**
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* Let iOS apps with external event handling report
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@@ -680,7 +680,7 @@ extern DECLSPEC void SDLCALL SDL_OnApplicationDidEnterBackground(void);
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC void SDLCALL SDL_OnApplicationWillEnterForeground(void);
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extern SDL_DECLSPEC void SDLCALL SDL_OnApplicationWillEnterForeground(void);
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/**
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* Let iOS apps with external event handling report
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@@ -697,7 +697,7 @@ extern DECLSPEC void SDLCALL SDL_OnApplicationWillEnterForeground(void);
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC void SDLCALL SDL_OnApplicationDidBecomeActive(void);
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extern SDL_DECLSPEC void SDLCALL SDL_OnApplicationDidBecomeActive(void);
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#ifdef SDL_PLATFORM_IOS
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@@ -716,7 +716,7 @@ extern DECLSPEC void SDLCALL SDL_OnApplicationDidBecomeActive(void);
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC void SDLCALL SDL_OnApplicationDidChangeStatusBarOrientation(void);
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extern SDL_DECLSPEC void SDLCALL SDL_OnApplicationDidChangeStatusBarOrientation(void);
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#endif
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/*
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@@ -740,7 +740,7 @@ typedef struct XUser *XUserHandle;
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC int SDLCALL SDL_GDKGetTaskQueue(XTaskQueueHandle * outTaskQueue);
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extern SDL_DECLSPEC int SDLCALL SDL_GDKGetTaskQueue(XTaskQueueHandle * outTaskQueue);
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/**
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* Gets a reference to the default user handle for GDK.
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@@ -754,7 +754,7 @@ extern DECLSPEC int SDLCALL SDL_GDKGetTaskQueue(XTaskQueueHandle * outTaskQueue)
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC int SDLCALL SDL_GDKGetDefaultUser(XUserHandle * outUserHandle);
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extern SDL_DECLSPEC int SDLCALL SDL_GDKGetDefaultUser(XUserHandle * outUserHandle);
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#endif
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