Renamed DECLSPEC to SDL_DECLSPEC
This commit is contained in:
@@ -66,12 +66,12 @@
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#if SDL_DYNAMIC_API
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#include "dynapi/SDL_dynapi_overrides.h"
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/* force DECLSPEC off...it's all internal symbols now.
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/* force SDL_DECLSPEC off...it's all internal symbols now.
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These will have actual #defines during SDL_dynapi.c only */
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#ifdef DECLSPEC
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#undef DECLSPEC
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#ifdef SDL_DECLSPEC
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#undef SDL_DECLSPEC
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#endif
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#define DECLSPEC
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#define SDL_DECLSPEC
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#endif
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#ifdef SDL_PLATFORM_APPLE
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@@ -279,10 +279,10 @@
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extern "C" {
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#endif
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extern DECLSPEC Uint32 SDLCALL SDL_GetNextObjectID(void);
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extern DECLSPEC int SDLCALL SDL_WaitSemaphoreTimeoutNS(SDL_Semaphore *sem, Sint64 timeoutNS);
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extern DECLSPEC int SDLCALL SDL_WaitConditionTimeoutNS(SDL_Condition *cond, SDL_Mutex *mutex, Sint64 timeoutNS);
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extern DECLSPEC SDL_bool SDLCALL SDL_WaitEventTimeoutNS(SDL_Event *event, Sint64 timeoutNS);
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extern Uint32 SDLCALL SDL_GetNextObjectID(void);
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extern int SDLCALL SDL_WaitSemaphoreTimeoutNS(SDL_Semaphore *sem, Sint64 timeoutNS);
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extern int SDLCALL SDL_WaitConditionTimeoutNS(SDL_Condition *cond, SDL_Mutex *mutex, Sint64 timeoutNS);
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extern SDL_bool SDLCALL SDL_WaitEventTimeoutNS(SDL_Event *event, Sint64 timeoutNS);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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@@ -22,7 +22,8 @@
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#ifndef SDL_VIDEO_DRIVER_X11
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DECLSPEC void SDLCALL SDL_SetX11EventHook(SDL_X11EventHook callback, void *userdata)
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SDL_DECLSPEC void SDLCALL SDL_SetX11EventHook(SDL_X11EventHook callback, void *userdata);
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void SDL_SetX11EventHook(SDL_X11EventHook callback, void *userdata)
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{
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}
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@@ -30,7 +31,7 @@ DECLSPEC void SDLCALL SDL_SetX11EventHook(SDL_X11EventHook callback, void *userd
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#ifndef SDL_PLATFORM_LINUX
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DECLSPEC int SDLCALL SDL_LinuxSetThreadPriority(Sint64 threadID, int priority);
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SDL_DECLSPEC int SDLCALL SDL_LinuxSetThreadPriority(Sint64 threadID, int priority);
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int SDL_LinuxSetThreadPriority(Sint64 threadID, int priority)
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{
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(void)threadID;
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@@ -38,7 +39,7 @@ int SDL_LinuxSetThreadPriority(Sint64 threadID, int priority)
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return SDL_Unsupported();
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}
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DECLSPEC int SDLCALL SDL_LinuxSetThreadPriorityAndPolicy(Sint64 threadID, int sdlPriority, int schedPolicy);
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SDL_DECLSPEC int SDLCALL SDL_LinuxSetThreadPriorityAndPolicy(Sint64 threadID, int sdlPriority, int schedPolicy);
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int SDL_LinuxSetThreadPriorityAndPolicy(Sint64 threadID, int sdlPriority, int schedPolicy)
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{
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(void)threadID;
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@@ -51,13 +52,13 @@ int SDL_LinuxSetThreadPriorityAndPolicy(Sint64 threadID, int sdlPriority, int sc
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#ifndef SDL_PLATFORM_GDK
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DECLSPEC void SDLCALL SDL_GDKSuspendComplete(void);
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SDL_DECLSPEC void SDLCALL SDL_GDKSuspendComplete(void);
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void SDL_GDKSuspendComplete(void)
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{
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SDL_Unsupported();
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}
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DECLSPEC int SDLCALL SDL_GDKGetDefaultUser(void *outUserHandle); /* XUserHandle *outUserHandle */
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SDL_DECLSPEC int SDLCALL SDL_GDKGetDefaultUser(void *outUserHandle); /* XUserHandle *outUserHandle */
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int SDL_GDKGetDefaultUser(void *outUserHandle)
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{
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return SDL_Unsupported();
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@@ -67,7 +68,7 @@ int SDL_GDKGetDefaultUser(void *outUserHandle)
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#if !(defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINRT) || defined(SDL_PLATFORM_GDK))
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DECLSPEC int SDLCALL SDL_RegisterApp(const char *name, Uint32 style, void *hInst);
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SDL_DECLSPEC int SDLCALL SDL_RegisterApp(const char *name, Uint32 style, void *hInst);
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int SDL_RegisterApp(const char *name, Uint32 style, void *hInst)
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{
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(void)name;
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@@ -76,7 +77,7 @@ int SDL_RegisterApp(const char *name, Uint32 style, void *hInst)
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return SDL_Unsupported();
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}
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DECLSPEC void SDLCALL SDL_SetWindowsMessageHook(void *callback, void *userdata); /* SDL_WindowsMessageHook callback */
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SDL_DECLSPEC void SDLCALL SDL_SetWindowsMessageHook(void *callback, void *userdata); /* SDL_WindowsMessageHook callback */
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void SDL_SetWindowsMessageHook(void *callback, void *userdata)
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{
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(void)callback;
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@@ -84,7 +85,7 @@ void SDL_SetWindowsMessageHook(void *callback, void *userdata)
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SDL_Unsupported();
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}
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DECLSPEC void SDLCALL SDL_UnregisterApp(void);
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SDL_DECLSPEC void SDLCALL SDL_UnregisterApp(void);
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void SDL_UnregisterApp(void)
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{
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SDL_Unsupported();
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@@ -95,14 +96,14 @@ void SDL_UnregisterApp(void)
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#ifndef SDL_PLATFORM_WINRT
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/* Returns SDL_WinRT_DeviceFamily enum */
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DECLSPEC int SDLCALL SDL_WinRTGetDeviceFamily(void);
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SDL_DECLSPEC int SDLCALL SDL_WinRTGetDeviceFamily(void);
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int SDL_WinRTGetDeviceFamily()
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{
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SDL_Unsupported();
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return 0; /* SDL_WINRT_DEVICEFAMILY_UNKNOWN */
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}
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DECLSPEC const char *SDLCALL SDL_WinRTGetFSPath(int pathType); /* SDL_WinRT_Path pathType */
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SDL_DECLSPEC const char *SDLCALL SDL_WinRTGetFSPath(int pathType); /* SDL_WinRT_Path pathType */
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const char *SDL_WinRTGetFSPath(int pathType)
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{
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(void)pathType;
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@@ -113,40 +114,40 @@ const char *SDL_WinRTGetFSPath(int pathType)
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#ifndef SDL_PLATFORM_ANDROID
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DECLSPEC void SDLCALL SDL_AndroidBackButton(void);
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SDL_DECLSPEC void SDLCALL SDL_AndroidBackButton(void);
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void SDL_AndroidBackButton()
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{
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SDL_Unsupported();
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}
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DECLSPEC void *SDLCALL SDL_AndroidGetActivity(void);
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SDL_DECLSPEC void *SDLCALL SDL_AndroidGetActivity(void);
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void *SDL_AndroidGetActivity()
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{
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SDL_Unsupported();
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return NULL;
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}
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DECLSPEC const char *SDLCALL SDL_AndroidGetExternalStoragePath(void);
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SDL_DECLSPEC const char *SDLCALL SDL_AndroidGetExternalStoragePath(void);
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const char* SDL_AndroidGetExternalStoragePath()
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{
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SDL_Unsupported();
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return NULL;
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}
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DECLSPEC int SDLCALL SDL_AndroidGetExternalStorageState(Uint32 *state);
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SDL_DECLSPEC int SDLCALL SDL_AndroidGetExternalStorageState(Uint32 *state);
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int SDL_AndroidGetExternalStorageState(Uint32 *state)
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{
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(void)state;
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return SDL_Unsupported();
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}
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DECLSPEC const char *SDLCALL SDL_AndroidGetInternalStoragePath(void);
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SDL_DECLSPEC const char *SDLCALL SDL_AndroidGetInternalStoragePath(void);
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const char *SDL_AndroidGetInternalStoragePath()
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{
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SDL_Unsupported();
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return NULL;
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}
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DECLSPEC void *SDLCALL SDL_AndroidGetJNIEnv(void);
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SDL_DECLSPEC void *SDLCALL SDL_AndroidGetJNIEnv(void);
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void *SDL_AndroidGetJNIEnv()
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{
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SDL_Unsupported();
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@@ -154,7 +155,7 @@ void *SDL_AndroidGetJNIEnv()
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}
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typedef void (SDLCALL *SDL_AndroidRequestPermissionCallback)(void *userdata, const char *permission, SDL_bool granted);
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DECLSPEC int SDLCALL SDL_AndroidRequestPermission(const char *permission, SDL_AndroidRequestPermissionCallback cb, void *userdata);
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SDL_DECLSPEC int SDLCALL SDL_AndroidRequestPermission(const char *permission, SDL_AndroidRequestPermissionCallback cb, void *userdata);
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int SDL_AndroidRequestPermission(const char *permission, SDL_AndroidRequestPermissionCallback cb, void *userdata)
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{
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(void)permission;
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@@ -163,7 +164,7 @@ int SDL_AndroidRequestPermission(const char *permission, SDL_AndroidRequestPermi
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return SDL_Unsupported();
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}
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DECLSPEC int SDLCALL SDL_AndroidSendMessage(Uint32 command, int param);
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SDL_DECLSPEC int SDLCALL SDL_AndroidSendMessage(Uint32 command, int param);
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int SDL_AndroidSendMessage(Uint32 command, int param)
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{
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(void)command;
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@@ -171,7 +172,7 @@ int SDL_AndroidSendMessage(Uint32 command, int param)
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return SDL_Unsupported();
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}
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DECLSPEC int SDLCALL SDL_AndroidShowToast(const char* message, int duration, int gravity, int xoffset, int yoffset);
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SDL_DECLSPEC int SDLCALL SDL_AndroidShowToast(const char* message, int duration, int gravity, int xoffset, int yoffset);
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int SDL_AndroidShowToast(const char* message, int duration, int gravity, int xoffset, int yoffset)
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{
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(void)message;
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@@ -182,34 +183,34 @@ int SDL_AndroidShowToast(const char* message, int duration, int gravity, int xof
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return SDL_Unsupported();
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}
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DECLSPEC int SDLCALL SDL_GetAndroidSDKVersion(void);
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SDL_DECLSPEC int SDLCALL SDL_GetAndroidSDKVersion(void);
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int SDL_GetAndroidSDKVersion()
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{
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return SDL_Unsupported();
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}
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DECLSPEC SDL_bool SDLCALL SDL_IsAndroidTV(void);
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SDL_DECLSPEC SDL_bool SDLCALL SDL_IsAndroidTV(void);
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SDL_bool SDL_IsAndroidTV()
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{
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SDL_Unsupported();
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return SDL_FALSE;
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}
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DECLSPEC SDL_bool SDLCALL SDL_IsChromebook(void);
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SDL_DECLSPEC SDL_bool SDLCALL SDL_IsChromebook(void);
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SDL_bool SDL_IsChromebook()
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{
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SDL_Unsupported();
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return SDL_FALSE;
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}
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DECLSPEC SDL_bool SDLCALL SDL_IsDeXMode(void);
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SDL_DECLSPEC SDL_bool SDLCALL SDL_IsDeXMode(void);
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SDL_bool SDL_IsDeXMode(void)
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{
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SDL_Unsupported();
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return SDL_FALSE;
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}
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DECLSPEC Sint32 SDLCALL JNI_OnLoad(void *vm, void *reserved);
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SDL_DECLSPEC Sint32 SDLCALL JNI_OnLoad(void *vm, void *reserved);
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Sint32 JNI_OnLoad(void *vm, void *reserved)
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{
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(void)vm;
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@@ -24,8 +24,7 @@
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* If not, you can special case it here by appending || defined(__YOUR_PLATFORM__) */
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#if ( !defined(SDL_MAIN_NEEDED) && !defined(SDL_MAIN_AVAILABLE) ) || defined(SDL_PLATFORM_ANDROID)
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DECLSPEC int
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SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserved)
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int SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserved)
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{
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(void)reserved;
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@@ -35,8 +35,8 @@ PAPPSTATE_REGISTRATION hPLM = {};
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PAPPCONSTRAIN_REGISTRATION hCPLM = {};
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HANDLE plmSuspendComplete = nullptr;
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extern "C" DECLSPEC int
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SDL_GDKGetTaskQueue(XTaskQueueHandle *outTaskQueue)
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extern "C"
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int SDL_GDKGetTaskQueue(XTaskQueueHandle *outTaskQueue)
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{
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/* If this is the first call, first create the global task queue. */
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if (!GDK_GlobalTaskQueue) {
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@@ -61,8 +61,8 @@ SDL_GDKGetTaskQueue(XTaskQueueHandle *outTaskQueue)
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return 0;
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}
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extern "C" void
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GDK_DispatchTaskQueue(void)
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extern "C"
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void GDK_DispatchTaskQueue(void)
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{
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/* If there is no global task queue, don't do anything.
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* This gives the option to opt-out for those who want to handle everything themselves.
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@@ -75,8 +75,7 @@ GDK_DispatchTaskQueue(void)
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}
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/* Pop up an out of memory message, returns to Windows */
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extern "C" static BOOL
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OutOfMemory(void)
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static BOOL OutOfMemory(void)
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{
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Fatal Error", "Out of memory - aborting", NULL);
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return FALSE;
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@@ -84,8 +83,8 @@ OutOfMemory(void)
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/* Gets the arguments with GetCommandLine, converts them to argc and argv
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and calls SDL_main */
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extern "C" DECLSPEC int
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SDL_RunApp(int, char**, SDL_main_func mainFunction, void *reserved)
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extern "C"
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int SDL_RunApp(int, char**, SDL_main_func mainFunction, void *reserved)
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{
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LPWSTR *argvw;
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char **argv;
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@@ -228,16 +227,16 @@ SDL_RunApp(int, char**, SDL_main_func mainFunction, void *reserved)
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return result;
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}
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extern "C" DECLSPEC void
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SDL_GDKSuspendComplete()
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extern "C"
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void SDL_GDKSuspendComplete()
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{
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if (plmSuspendComplete) {
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SetEvent(plmSuspendComplete);
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}
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}
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extern "C" DECLSPEC int
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SDL_GDKGetDefaultUser(XUserHandle *outUserHandle)
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extern "C"
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int SDL_GDKGetDefaultUser(XUserHandle *outUserHandle)
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{
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XAsyncBlock block = { 0 };
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HRESULT result;
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@@ -25,8 +25,7 @@
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#include <3ds.h>
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DECLSPEC int
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SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserved)
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int SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserved)
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{
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int result;
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/* init */
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@@ -17,8 +17,7 @@
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#include <apgtask.h>
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DECLSPEC int
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SDL_RunApp(int argc_, char* argv_[], SDL_main_func mainFunction, void * reserved)
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int SDL_RunApp(int argc_, char* argv_[], SDL_main_func mainFunction, void * reserved)
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{
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(void)argc_; (void)argv_; (void)reserved;
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/* Get the clean-up stack */
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@@ -64,8 +64,7 @@ static void deinit_drivers()
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deinit_ps2_filesystem_driver();
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}
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DECLSPEC int
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SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserved)
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int SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserved)
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{
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int res;
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(void)reserved;
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@@ -68,8 +68,7 @@ int sdl_psp_setup_callbacks(void)
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return thid;
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}
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DECLSPEC int
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SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserved)
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int SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserved)
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{
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(void)reserved;
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sdl_psp_setup_callbacks();
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@@ -403,7 +403,7 @@ static int OutOfMemory(void)
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return -1;
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}
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DECLSPEC int MINGW32_FORCEALIGN SDL_RunApp(int _argc, char* _argv[], SDL_main_func mainFunction, void * reserved)
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int MINGW32_FORCEALIGN SDL_RunApp(int _argc, char* _argv[], SDL_main_func mainFunction, void * reserved)
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{
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/* Gets the arguments with GetCommandLine, converts them to argc and argv
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@@ -27,8 +27,8 @@
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int (*WINRT_SDLAppEntryPoint)(int, char **) = NULL;
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extern "C" DECLSPEC int
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SDL_RunApp(int, char**, SDL_main_func mainFunction, void * xamlBackgroundPanel)
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extern "C"
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int SDL_RunApp(int, char**, SDL_main_func mainFunction, void * xamlBackgroundPanel)
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{
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if (xamlBackgroundPanel) {
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return SDL_WinRTInitXAMLApp(mainFunction, xamlBackgroundPanel);
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@@ -40,8 +40,8 @@ SDL_RunApp(int, char**, SDL_main_func mainFunction, void * xamlBackgroundPanel)
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}
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}
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extern "C" DECLSPEC SDL_WinRT_DeviceFamily
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SDL_WinRTGetDeviceFamily()
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extern "C"
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SDL_WinRT_DeviceFamily SDL_WinRTGetDeviceFamily()
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{
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#if NTDDI_VERSION >= NTDDI_WIN10 /* !!! FIXME: I have no idea if this is the right test. This is a UWP API, I think. Older windows should...just return "mobile"? I don't know. --ryan. */
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Platform::String ^ deviceFamily = Windows::System::Profile::AnalyticsInfo::VersionInfo->DeviceFamily;
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@@ -382,7 +382,7 @@ static Sint32 initialize_jumptable(Uint32 apiver, void *table, Uint32 tablesize)
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/* Here's the exported entry point that fills in the jump table. */
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/* Use specific types when an "int" might suffice to keep this sane. */
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typedef Sint32 (SDLCALL *SDL_DYNAPI_ENTRYFN)(Uint32 apiver, void *table, Uint32 tablesize);
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extern DECLSPEC Sint32 SDLCALL SDL_DYNAPI_entry(Uint32, void *, Uint32);
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extern SDL_DECLSPEC Sint32 SDLCALL SDL_DYNAPI_entry(Uint32, void *, Uint32);
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Sint32 SDL_DYNAPI_entry(Uint32 apiver, void *table, Uint32 tablesize)
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{
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@@ -87,7 +87,7 @@ def main():
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continue
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# Remove one line comment /* ... */
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# eg: extern DECLSPEC SDL_hid_device * SDLCALL SDL_hid_open_path(const char *path, int bExclusive /* = false */);
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# eg: extern SDL_DECLSPEC SDL_hid_device * SDLCALL SDL_hid_open_path(const char *path, int bExclusive /* = false */);
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line = reg_comment_remove_content.sub('', line)
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# Get the comment block /* ... */ across several lines
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@@ -183,7 +183,7 @@ def main():
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#
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func_ret = func_ret.replace('extern', ' ')
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func_ret = func_ret.replace('SDLCALL', ' ')
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func_ret = func_ret.replace('DECLSPEC', ' ')
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func_ret = func_ret.replace('SDL_DECLSPEC', ' ')
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# Remove trailing spaces in front of '*'
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tmp = ""
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while func_ret != tmp:
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@@ -368,12 +368,12 @@ SDL_Thread *SDL_CreateThreadWithStackSize(int(SDLCALL *fn)(void *),
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}
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#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
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DECLSPEC SDL_Thread *SDLCALL SDL_CreateThread(int(SDLCALL *fn)(void *),
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SDL_Thread *SDLCALL SDL_CreateThread(int(SDLCALL *fn)(void *),
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const char *name, void *data,
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pfnSDL_CurrentBeginThread pfnBeginThread,
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pfnSDL_CurrentEndThread pfnEndThread)
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#else
|
||||
DECLSPEC SDL_Thread *SDLCALL SDL_CreateThread(int(SDLCALL *fn)(void *),
|
||||
SDL_Thread *SDLCALL SDL_CreateThread(int(SDLCALL *fn)(void *),
|
||||
const char *name, void *data)
|
||||
#endif
|
||||
{
|
||||
|
||||
@@ -42,7 +42,7 @@ void SDL_SetWindowsMessageHook(SDL_WindowsMessageHook callback, void *userdata)
|
||||
|
||||
#endif /* SDL_PLATFORM_WIN32 || SDL_PLATFORM_GDK */
|
||||
|
||||
DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo(SDL_DisplayID displayID, int *adapterIndex, int *outputIndex);
|
||||
SDL_DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo(SDL_DisplayID displayID, int *adapterIndex, int *outputIndex);
|
||||
SDL_bool SDL_DXGIGetOutputInfo(SDL_DisplayID displayID, int *adapterIndex, int *outputIndex)
|
||||
{
|
||||
(void)displayID;
|
||||
@@ -52,7 +52,7 @@ SDL_bool SDL_DXGIGetOutputInfo(SDL_DisplayID displayID, int *adapterIndex, int *
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
DECLSPEC int SDLCALL SDL_Direct3D9GetAdapterIndex(SDL_DisplayID displayID);
|
||||
SDL_DECLSPEC int SDLCALL SDL_Direct3D9GetAdapterIndex(SDL_DisplayID displayID);
|
||||
int SDL_Direct3D9GetAdapterIndex(SDL_DisplayID displayID)
|
||||
{
|
||||
(void)displayID;
|
||||
@@ -61,7 +61,7 @@ int SDL_Direct3D9GetAdapterIndex(SDL_DisplayID displayID)
|
||||
|
||||
#elif defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES)
|
||||
|
||||
DECLSPEC int SDLCALL SDL_Direct3D9GetAdapterIndex(SDL_DisplayID displayID);
|
||||
SDL_DECLSPEC int SDLCALL SDL_Direct3D9GetAdapterIndex(SDL_DisplayID displayID);
|
||||
int SDL_Direct3D9GetAdapterIndex(SDL_DisplayID displayID)
|
||||
{
|
||||
(void)displayID;
|
||||
@@ -72,7 +72,7 @@ int SDL_Direct3D9GetAdapterIndex(SDL_DisplayID displayID)
|
||||
|
||||
#ifndef SDL_PLATFORM_GDK
|
||||
|
||||
DECLSPEC int SDLCALL SDL_GDKGetTaskQueue(void *outTaskQueue);
|
||||
SDL_DECLSPEC int SDLCALL SDL_GDKGetTaskQueue(void *outTaskQueue);
|
||||
int SDL_GDKGetTaskQueue(void *outTaskQueue)
|
||||
{
|
||||
(void)outTaskQueue;
|
||||
@@ -83,7 +83,7 @@ int SDL_GDKGetTaskQueue(void *outTaskQueue)
|
||||
|
||||
#ifndef SDL_VIDEO_DRIVER_UIKIT
|
||||
|
||||
DECLSPEC void SDLCALL SDL_OnApplicationDidChangeStatusBarOrientation(void);
|
||||
SDL_DECLSPEC void SDLCALL SDL_OnApplicationDidChangeStatusBarOrientation(void);
|
||||
void SDL_OnApplicationDidChangeStatusBarOrientation(void)
|
||||
{
|
||||
SDL_Unsupported();
|
||||
@@ -93,7 +93,7 @@ void SDL_OnApplicationDidChangeStatusBarOrientation(void)
|
||||
|
||||
#ifndef SDL_VIDEO_DRIVER_UIKIT
|
||||
|
||||
DECLSPEC int SDLCALL SDL_iOSSetAnimationCallback(SDL_Window *window, int interval, void (*callback)(void *), void *callbackParam);
|
||||
SDL_DECLSPEC int SDLCALL SDL_iOSSetAnimationCallback(SDL_Window *window, int interval, void (*callback)(void *), void *callbackParam);
|
||||
int SDL_iOSSetAnimationCallback(SDL_Window *window, int interval, void (*callback)(void *), void *callbackParam)
|
||||
{
|
||||
(void)window;
|
||||
@@ -103,7 +103,7 @@ int SDL_iOSSetAnimationCallback(SDL_Window *window, int interval, void (*callbac
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
DECLSPEC void SDLCALL SDL_iOSSetEventPump(SDL_bool enabled);
|
||||
SDL_DECLSPEC void SDLCALL SDL_iOSSetEventPump(SDL_bool enabled);
|
||||
void SDL_iOSSetEventPump(SDL_bool enabled)
|
||||
{
|
||||
(void)enabled;
|
||||
|
||||
Reference in New Issue
Block a user