Added support for the scRGB colorspace on D3D11 and D3D12
This commit is contained in:
@@ -216,8 +216,7 @@ extern DECLSPEC void SDLCALL SDL_DestroySurface(SDL_Surface *surface);
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*
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* The following properties are understood by SDL:
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*
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* - `SDL_PROP_SURFACE_COLORSPACE_NUMBER`: an SDL_ColorSpace value describing
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* the surface colorspace
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* - `SDL_PROP_SURFACE_COLORSPACE_NUMBER`: an SDL_ColorSpace value describing the surface colorspace, defaults to SDL_COLORSPACE_SCRGB for floating point formats, SDL_COLORSPACE_HDR10 for 10-bit formats, SDL_COLORSPACE_SRGB for other RGB surfaces and SDL_COLORSPACE_BT709_FULL for YUV textures.
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* - `SDL_PROP_SURFACE_MAXCLL_NUMBER`: MaxCLL (Maximum Content Light Level)
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* indicates the maximum light level of any single pixel (in cd/m2 or nits)
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* of the entire playback sequence. MaxCLL is usually measured off the final
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@@ -245,6 +244,34 @@ extern DECLSPEC SDL_PropertiesID SDLCALL SDL_GetSurfaceProperties(SDL_Surface *s
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#define SDL_PROP_SURFACE_MAXCLL_NUMBER "SDL.surface.maxCLL"
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#define SDL_PROP_SURFACE_MAXFALL_NUMBER "SDL.surface.maxFALL"
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/**
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* Set the colorspace used by a surface.
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*
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* Setting the colorspace doesn't change the pixels, only how they are interpreted in color operations.
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*
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* \param surface the SDL_Surface structure to update
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* \param colorspace an SDL_ColorSpace value describing the surface colorspace
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC int SDLCALL SDL_SetSurfaceColorspace(SDL_Surface *surface, SDL_Colorspace colorspace);
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/**
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* Get the colorspace used by a surface.
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*
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* The colorspace defaults to SDL_COLORSPACE_SCRGB for floating point formats, SDL_COLORSPACE_HDR10 for 10-bit formats, SDL_COLORSPACE_SRGB for other RGB surfaces and SDL_COLORSPACE_BT709_FULL for YUV textures.
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*
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* \param surface the SDL_Surface structure to query
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* \param colorspace a pointer filled in with an SDL_ColorSpace value describing the surface colorspace
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC int SDLCALL SDL_GetSurfaceColorspace(SDL_Surface *surface, SDL_Colorspace *colorspace);
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/**
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* Set the palette used by a surface.
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*
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@@ -257,8 +284,7 @@ extern DECLSPEC SDL_PropertiesID SDLCALL SDL_GetSurfaceProperties(SDL_Surface *s
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC int SDLCALL SDL_SetSurfacePalette(SDL_Surface *surface,
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SDL_Palette *palette);
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extern DECLSPEC int SDLCALL SDL_SetSurfacePalette(SDL_Surface *surface, SDL_Palette *palette);
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/**
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* Set up a surface for directly accessing the pixels.
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@@ -393,8 +419,7 @@ extern DECLSPEC int SDLCALL SDL_SaveBMP(SDL_Surface *surface, const char *file);
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* \sa SDL_LockSurface
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* \sa SDL_UnlockSurface
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*/
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extern DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface *surface,
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int flag);
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extern DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface *surface, int flag);
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/**
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* Returns whether the surface is RLE enabled
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@@ -434,8 +459,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_SurfaceHasRLE(SDL_Surface *surface);
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* \sa SDL_BlitSurface
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* \sa SDL_GetSurfaceColorKey
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*/
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extern DECLSPEC int SDLCALL SDL_SetSurfaceColorKey(SDL_Surface *surface,
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int flag, Uint32 key);
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extern DECLSPEC int SDLCALL SDL_SetSurfaceColorKey(SDL_Surface *surface, int flag, Uint32 key);
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/**
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* Returns whether the surface has a color key
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@@ -470,8 +494,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_SurfaceHasColorKey(SDL_Surface *surface);
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* \sa SDL_BlitSurface
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* \sa SDL_SetSurfaceColorKey
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*/
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extern DECLSPEC int SDLCALL SDL_GetSurfaceColorKey(SDL_Surface *surface,
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Uint32 *key);
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extern DECLSPEC int SDLCALL SDL_GetSurfaceColorKey(SDL_Surface *surface, Uint32 *key);
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/**
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* Set an additional color value multiplied into blit operations.
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@@ -494,8 +517,7 @@ extern DECLSPEC int SDLCALL SDL_GetSurfaceColorKey(SDL_Surface *surface,
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* \sa SDL_GetSurfaceColorMod
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* \sa SDL_SetSurfaceAlphaMod
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*/
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extern DECLSPEC int SDLCALL SDL_SetSurfaceColorMod(SDL_Surface *surface,
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Uint8 r, Uint8 g, Uint8 b);
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extern DECLSPEC int SDLCALL SDL_SetSurfaceColorMod(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b);
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/**
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@@ -513,9 +535,7 @@ extern DECLSPEC int SDLCALL SDL_SetSurfaceColorMod(SDL_Surface *surface,
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* \sa SDL_GetSurfaceAlphaMod
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* \sa SDL_SetSurfaceColorMod
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*/
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extern DECLSPEC int SDLCALL SDL_GetSurfaceColorMod(SDL_Surface *surface,
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Uint8 *r, Uint8 *g,
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Uint8 *b);
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extern DECLSPEC int SDLCALL SDL_GetSurfaceColorMod(SDL_Surface *surface, Uint8 *r, Uint8 *g, Uint8 *b);
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/**
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* Set an additional alpha value used in blit operations.
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@@ -535,8 +555,7 @@ extern DECLSPEC int SDLCALL SDL_GetSurfaceColorMod(SDL_Surface *surface,
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* \sa SDL_GetSurfaceAlphaMod
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* \sa SDL_SetSurfaceColorMod
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*/
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extern DECLSPEC int SDLCALL SDL_SetSurfaceAlphaMod(SDL_Surface *surface,
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Uint8 alpha);
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extern DECLSPEC int SDLCALL SDL_SetSurfaceAlphaMod(SDL_Surface *surface, Uint8 alpha);
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/**
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* Get the additional alpha value used in blit operations.
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@@ -551,8 +570,7 @@ extern DECLSPEC int SDLCALL SDL_SetSurfaceAlphaMod(SDL_Surface *surface,
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* \sa SDL_GetSurfaceColorMod
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* \sa SDL_SetSurfaceAlphaMod
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*/
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extern DECLSPEC int SDLCALL SDL_GetSurfaceAlphaMod(SDL_Surface *surface,
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Uint8 *alpha);
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extern DECLSPEC int SDLCALL SDL_GetSurfaceAlphaMod(SDL_Surface *surface, Uint8 *alpha);
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/**
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* Set the blend mode used for blit operations.
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@@ -570,8 +588,7 @@ extern DECLSPEC int SDLCALL SDL_GetSurfaceAlphaMod(SDL_Surface *surface,
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*
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* \sa SDL_GetSurfaceBlendMode
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*/
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extern DECLSPEC int SDLCALL SDL_SetSurfaceBlendMode(SDL_Surface *surface,
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SDL_BlendMode blendMode);
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extern DECLSPEC int SDLCALL SDL_SetSurfaceBlendMode(SDL_Surface *surface, SDL_BlendMode blendMode);
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/**
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* Get the blend mode used for blit operations.
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@@ -585,8 +602,7 @@ extern DECLSPEC int SDLCALL SDL_SetSurfaceBlendMode(SDL_Surface *surface,
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*
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* \sa SDL_SetSurfaceBlendMode
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*/
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extern DECLSPEC int SDLCALL SDL_GetSurfaceBlendMode(SDL_Surface *surface,
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SDL_BlendMode *blendMode);
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extern DECLSPEC int SDLCALL SDL_GetSurfaceBlendMode(SDL_Surface *surface, SDL_BlendMode *blendMode);
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/**
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* Set the clipping rectangle for a surface.
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@@ -608,8 +624,7 @@ extern DECLSPEC int SDLCALL SDL_GetSurfaceBlendMode(SDL_Surface *surface,
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* \sa SDL_BlitSurface
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* \sa SDL_GetSurfaceClipRect
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_SetSurfaceClipRect(SDL_Surface *surface,
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const SDL_Rect *rect);
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extern DECLSPEC SDL_bool SDLCALL SDL_SetSurfaceClipRect(SDL_Surface *surface, const SDL_Rect *rect);
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/**
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* Get the clipping rectangle for a surface.
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@@ -629,8 +644,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_SetSurfaceClipRect(SDL_Surface *surface,
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* \sa SDL_BlitSurface
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* \sa SDL_SetSurfaceClipRect
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*/
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extern DECLSPEC int SDLCALL SDL_GetSurfaceClipRect(SDL_Surface *surface,
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SDL_Rect *rect);
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extern DECLSPEC int SDLCALL SDL_GetSurfaceClipRect(SDL_Surface *surface, SDL_Rect *rect);
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/*
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* Flip a surface vertically or horizontally.
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@@ -677,11 +691,10 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_DuplicateSurface(SDL_Surface *surface);
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* \sa SDL_ConvertSurfaceFormat
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* \sa SDL_CreateSurface
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*/
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extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface(SDL_Surface *surface,
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const SDL_PixelFormat *format);
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extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface(SDL_Surface *surface, const SDL_PixelFormat *format);
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/**
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* Copy an existing surface to a new surface of the specified format enum.
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* Copy an existing surface to a new surface of the specified format.
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*
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* This function operates just like SDL_ConvertSurface(), but accepts an
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* SDL_PixelFormatEnum value instead of an SDL_PixelFormat structure. As such,
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@@ -689,8 +702,7 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface(SDL_Surface *surface,
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* information for the destination surface, in case that would be important.
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*
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* \param surface the existing SDL_Surface structure to convert
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* \param pixel_format the SDL_PixelFormatEnum that the new surface is
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* optimized for
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* \param pixel_format the new pixel format
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* \returns the new SDL_Surface structure that is created or NULL if it fails;
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* call SDL_GetError() for more information.
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*
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@@ -700,8 +712,26 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface(SDL_Surface *surface,
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* \sa SDL_ConvertSurface
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* \sa SDL_CreateSurface
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*/
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extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat(SDL_Surface *surface,
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Uint32 pixel_format);
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extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat(SDL_Surface *surface, Uint32 pixel_format);
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/**
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* Copy an existing surface to a new surface of the specified format and colorspace.
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*
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* This function converts an existing surface to a new format and colorspace and returns the new surface. This will perform any pixel format and colorspace conversion needed.
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*
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* \param surface the existing SDL_Surface structure to convert
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* \param pixel_format the new pixel format
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* \param colorspace the new colorspace
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* \returns the new SDL_Surface structure that is created or NULL if it fails;
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* call SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_CreatePixelFormat
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* \sa SDL_ConvertSurface
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* \sa SDL_CreateSurface
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*/
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extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormatAndColorspace(SDL_Surface *surface, Uint32 pixel_format, SDL_Colorspace colorspace);
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/**
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* Copy a block of pixels of one format to another format.
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@@ -719,11 +749,27 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat(SDL_Surface *surfa
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height,
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Uint32 src_format,
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const void *src, int src_pitch,
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Uint32 dst_format,
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void *dst, int dst_pitch);
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extern DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height, Uint32 src_format, const void *src, int src_pitch, Uint32 dst_format, void *dst, int dst_pitch);
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/**
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* Copy a block of pixels of one format and colorspace to another format and colorspace.
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*
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* \param width the width of the block to copy, in pixels
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* \param height the height of the block to copy, in pixels
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* \param src_format an SDL_PixelFormatEnum value of the `src` pixels format
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* \param src_colorspace an SDL_ColorSpace value describing the colorspace of the `src` pixels
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* \param src a pointer to the source pixels
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* \param src_pitch the pitch of the source pixels, in bytes
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* \param dst_format an SDL_PixelFormatEnum value of the `dst` pixels format
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* \param dst_colorspace an SDL_ColorSpace value describing the colorspace of the `dst` pixels
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* \param dst a pointer to be filled in with new pixel data
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* \param dst_pitch the pitch of the destination pixels, in bytes
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC int SDLCALL SDL_ConvertPixelsAndColorspace(int width, int height, Uint32 src_format, SDL_Colorspace src_colorspace, const void *src, int src_pitch, Uint32 dst_format, SDL_Colorspace dst_colorspace, void *dst, int dst_pitch);
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/**
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* Premultiply the alpha on a block of pixels.
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@@ -745,11 +791,7 @@ extern DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height,
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC int SDLCALL SDL_PremultiplyAlpha(int width, int height,
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Uint32 src_format,
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const void *src, int src_pitch,
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Uint32 dst_format,
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void *dst, int dst_pitch);
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extern DECLSPEC int SDLCALL SDL_PremultiplyAlpha(int width, int height, Uint32 src_format, const void *src, int src_pitch, Uint32 dst_format, void *dst, int dst_pitch);
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/**
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* Perform a fast fill of a rectangle with a specific color.
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@@ -774,8 +816,7 @@ extern DECLSPEC int SDLCALL SDL_PremultiplyAlpha(int width, int height,
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*
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* \sa SDL_FillSurfaceRects
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*/
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extern DECLSPEC int SDLCALL SDL_FillSurfaceRect
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(SDL_Surface *dst, const SDL_Rect *rect, Uint32 color);
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extern DECLSPEC int SDLCALL SDL_FillSurfaceRect(SDL_Surface *dst, const SDL_Rect *rect, Uint32 color);
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/**
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* Perform a fast fill of a set of rectangles with a specific color.
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@@ -800,8 +841,7 @@ extern DECLSPEC int SDLCALL SDL_FillSurfaceRect
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*
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* \sa SDL_FillSurfaceRect
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*/
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extern DECLSPEC int SDLCALL SDL_FillSurfaceRects
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(SDL_Surface *dst, const SDL_Rect *rects, int count, Uint32 color);
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extern DECLSPEC int SDLCALL SDL_FillSurfaceRects(SDL_Surface *dst, const SDL_Rect *rects, int count, Uint32 color);
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/**
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* Performs a fast blit from the source surface to the destination surface.
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@@ -871,9 +911,7 @@ extern DECLSPEC int SDLCALL SDL_FillSurfaceRects
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*
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* \sa SDL_BlitSurfaceScaled
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*/
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extern DECLSPEC int SDLCALL SDL_BlitSurface
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(SDL_Surface *src, const SDL_Rect *srcrect,
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SDL_Surface *dst, SDL_Rect *dstrect);
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extern DECLSPEC int SDLCALL SDL_BlitSurface(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect);
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/**
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* Perform low-level surface blitting only.
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@@ -894,9 +932,7 @@ extern DECLSPEC int SDLCALL SDL_BlitSurface
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*
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* \sa SDL_BlitSurface
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*/
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extern DECLSPEC int SDLCALL SDL_BlitSurfaceUnchecked
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(SDL_Surface *src, const SDL_Rect *srcrect,
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SDL_Surface *dst, const SDL_Rect *dstrect);
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extern DECLSPEC int SDLCALL SDL_BlitSurfaceUnchecked(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect);
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/**
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* Perform stretch blit between two surfaces of the same format.
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@@ -918,11 +954,7 @@ extern DECLSPEC int SDLCALL SDL_BlitSurfaceUnchecked
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*
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* \sa SDL_BlitSurfaceScaled
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*/
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extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface *src,
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const SDL_Rect *srcrect,
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SDL_Surface *dst,
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const SDL_Rect *dstrect,
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SDL_ScaleMode scaleMode);
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extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect, SDL_ScaleMode scaleMode);
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/**
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* Perform a scaled surface copy to a destination surface.
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@@ -942,11 +974,7 @@ extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface *src,
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*
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* \sa SDL_BlitSurface
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*/
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extern DECLSPEC int SDLCALL SDL_BlitSurfaceScaled(SDL_Surface *src,
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const SDL_Rect *srcrect,
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SDL_Surface *dst,
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SDL_Rect *dstrect,
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SDL_ScaleMode scaleMode);
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extern DECLSPEC int SDLCALL SDL_BlitSurfaceScaled(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect, SDL_ScaleMode scaleMode);
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/**
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* Perform low-level surface scaled blitting only.
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@@ -968,11 +996,7 @@ extern DECLSPEC int SDLCALL SDL_BlitSurfaceScaled(SDL_Surface *src,
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*
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* \sa SDL_BlitSurfaceScaled
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*/
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extern DECLSPEC int SDLCALL SDL_BlitSurfaceUncheckedScaled(SDL_Surface *src,
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const SDL_Rect *srcrect,
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SDL_Surface *dst,
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const SDL_Rect *dstrect,
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SDL_ScaleMode scaleMode);
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extern DECLSPEC int SDLCALL SDL_BlitSurfaceUncheckedScaled(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect, SDL_ScaleMode scaleMode);
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/**
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* Retrieves a single pixel from a surface.
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@@ -1001,7 +1025,6 @@ extern DECLSPEC int SDLCALL SDL_BlitSurfaceUncheckedScaled(SDL_Surface *src,
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*/
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extern DECLSPEC int SDLCALL SDL_ReadSurfacePixel(SDL_Surface *surface, int x, int y, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a);
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/**
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* Set the YUV conversion mode
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*
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