Rename SDL_GetDisplayDPI to SDL_GetDisplayPhysicalDPI

to avoid confusion with logical DPI
This commit is contained in:
Sylvain
2023-01-25 08:32:16 +01:00
committed by Sam Lantinga
parent d496d187c5
commit 724d92fd65
11 changed files with 19 additions and 11 deletions

View File

@@ -412,6 +412,7 @@
#define SDL_GetTicks64 SDL_GetTicks
/* ##SDL_video.h */
#define SDL_GetDisplayDPI SDL_GetDisplayPhysicalDPI
#define SDL_GetPointDisplayIndex SDL_GetDisplayIndexForPoint
#define SDL_GetRectDisplayIndex SDL_GetDisplayIndexForRect
@@ -791,6 +792,7 @@
#define SDL_GetTicks64 SDL_GetTicks64_renamed_SDL_GetTicks
/* ##SDL_video.h */
#define SDL_GetDisplayDPI SDL_GetDisplayDPI_renamed_SDL_GetDisplayPhysicalDPI
#define SDL_GetPointDisplayIndex SDL_GetPointDisplayIndex_renamed_SDL_GetDisplayIndexForPoint
#define SDL_GetRectDisplayIndex SDL_GetRectDisplayIndex_renamed_SDL_GetDisplayIndexForRect

View File

@@ -403,7 +403,7 @@ extern DECLSPEC int SDLCALL SDL_GetDisplayUsableBounds(int displayIndex, SDL_Rec
*
* \sa SDL_GetNumVideoDisplays
*/
extern DECLSPEC int SDLCALL SDL_GetDisplayDPI(int displayIndex, float * ddpi, float * hdpi, float * vdpi);
extern DECLSPEC int SDLCALL SDL_GetDisplayPhysicalDPI(int displayIndex, float * ddpi, float * hdpi, float * vdpi);
/**
* Get the orientation of a display.