Rename mouse BUTTON(DOWN|UP) event to BUTTON_(DOWN|UP)

This commit is contained in:
Anonymous Maarten
2023-01-30 04:06:08 +01:00
committed by Sam Lantinga
parent 413376cdb3
commit 758c0dd6d8
23 changed files with 45 additions and 45 deletions

View File

@@ -133,8 +133,8 @@ typedef enum
/* Mouse events */
SDL_EVENT_MOUSE_MOTION = 0x400, /**< Mouse moved */
SDL_EVENT_MOUSE_BUTTONDOWN, /**< Mouse button pressed */
SDL_EVENT_MOUSE_BUTTONUP, /**< Mouse button released */
SDL_EVENT_MOUSE_BUTTON_DOWN, /**< Mouse button pressed */
SDL_EVENT_MOUSE_BUTTON_UP, /**< Mouse button released */
SDL_EVENT_MOUSE_WHEEL, /**< Mouse wheel motion */
/* Joystick events */
@@ -307,7 +307,7 @@ typedef struct SDL_MouseMotionEvent
*/
typedef struct SDL_MouseButtonEvent
{
Uint32 type; /**< ::SDL_EVENT_MOUSE_BUTTONDOWN or ::SDL_EVENT_MOUSE_BUTTONUP */
Uint32 type; /**< ::SDL_EVENT_MOUSE_BUTTON_DOWN or ::SDL_EVENT_MOUSE_BUTTON_UP */
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
SDL_WindowID windowID;/**< The window with mouse focus, if any */
SDL_MouseID which; /**< The mouse instance id, or SDL_TOUCH_MOUSEID */