Sync SDL3 wiki -> header
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@@ -1240,8 +1240,10 @@ extern DECLSPEC int SDLCALL SDL_GetNumGamepadTouchpadFingers(SDL_Gamepad *gamepa
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* \param touchpad a touchpad
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* \param finger a finger
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* \param state filled with state
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* \param x filled with x position, normalized 0 to 1, with the origin in the upper left
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* \param y filled with y position, normalized 0 to 1, with the origin in the upper left
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* \param x filled with x position, normalized 0 to 1, with the origin in the
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* upper left
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* \param y filled with y position, normalized 0 to 1, with the origin in the
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* upper left
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* \param pressure filled with pressure value
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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