Disable Windows.Gaming.Input by default
The functionality is already covered by XInput and DirectInput, and Microsoft is recommending GameInput going forward. Fixes https://github.com/libsdl-org/SDL/issues/13000
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@@ -585,7 +585,7 @@ static bool WGI_JoystickInit(void)
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{
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HRESULT hr;
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if (!SDL_GetHintBoolean(SDL_HINT_JOYSTICK_WGI, true)) {
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if (!SDL_GetHintBoolean(SDL_HINT_JOYSTICK_WGI, false)) {
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return true;
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}
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