Sync SDL3 wiki -> headers.
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@@ -45,7 +45,7 @@ extern "C" {
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*
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* Additional values may be obtained from SDL_ComposeCustomBlendMode.
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*
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* \since This datatype is available since SDL 3.1.3.
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* \since This datatype is available since SDL 3.2.0.
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*
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* \sa SDL_ComposeCustomBlendMode
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*/
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@@ -64,7 +64,7 @@ typedef Uint32 SDL_BlendMode;
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* The blend operation used when combining source and destination pixel
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* components.
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*
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* \since This enum is available since SDL 3.1.3.
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* \since This enum is available since SDL 3.2.0.
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*/
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typedef enum SDL_BlendOperation
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{
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@@ -83,7 +83,7 @@ typedef enum SDL_BlendOperation
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* operation. The comma-separated factors listed above are always applied in
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* the component order red, green, blue, and alpha.
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*
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* \since This enum is available since SDL 3.1.3.
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* \since This enum is available since SDL 3.2.0.
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*/
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typedef enum SDL_BlendFactor
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{
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@@ -179,7 +179,7 @@ typedef enum SDL_BlendFactor
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.1.3.
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* \since This function is available since SDL 3.2.0.
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*
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* \sa SDL_SetRenderDrawBlendMode
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* \sa SDL_GetRenderDrawBlendMode
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