Sync SDL3 wiki -> headers.

This commit is contained in:
Ryan C. Gordon
2025-01-21 13:12:25 -05:00
parent 7e130e27ba
commit 7a5604cf0c
60 changed files with 2070 additions and 2070 deletions

View File

@@ -45,7 +45,7 @@ extern "C" {
*
* Additional values may be obtained from SDL_ComposeCustomBlendMode.
*
* \since This datatype is available since SDL 3.1.3.
* \since This datatype is available since SDL 3.2.0.
*
* \sa SDL_ComposeCustomBlendMode
*/
@@ -64,7 +64,7 @@ typedef Uint32 SDL_BlendMode;
* The blend operation used when combining source and destination pixel
* components.
*
* \since This enum is available since SDL 3.1.3.
* \since This enum is available since SDL 3.2.0.
*/
typedef enum SDL_BlendOperation
{
@@ -83,7 +83,7 @@ typedef enum SDL_BlendOperation
* operation. The comma-separated factors listed above are always applied in
* the component order red, green, blue, and alpha.
*
* \since This enum is available since SDL 3.1.3.
* \since This enum is available since SDL 3.2.0.
*/
typedef enum SDL_BlendFactor
{
@@ -179,7 +179,7 @@ typedef enum SDL_BlendFactor
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_SetRenderDrawBlendMode
* \sa SDL_GetRenderDrawBlendMode