Sync SDL3 wiki -> headers.

This commit is contained in:
Ryan C. Gordon
2025-01-21 13:12:25 -05:00
parent 7e130e27ba
commit 7a5604cf0c
60 changed files with 2070 additions and 2070 deletions

View File

@@ -88,7 +88,7 @@ extern "C" {
*
* The value 0 is an invalid ID.
*
* \since This datatype is available since SDL 3.1.3.
* \since This datatype is available since SDL 3.2.0.
*
* \sa SDL_GetCameras
*/
@@ -97,7 +97,7 @@ typedef Uint32 SDL_CameraID;
/**
* The opaque structure used to identify an opened SDL camera.
*
* \since This struct is available since SDL 3.1.3.
* \since This struct is available since SDL 3.2.0.
*/
typedef struct SDL_Camera SDL_Camera;
@@ -107,7 +107,7 @@ typedef struct SDL_Camera SDL_Camera;
* Cameras often support multiple formats; each one will be encapsulated in
* this struct.
*
* \since This struct is available since SDL 3.1.3.
* \since This struct is available since SDL 3.2.0.
*
* \sa SDL_GetCameraSupportedFormats
* \sa SDL_GetCameraFormat
@@ -125,7 +125,7 @@ typedef struct SDL_CameraSpec
/**
* The position of camera in relation to system device.
*
* \since This enum is available since SDL 3.1.3.
* \since This enum is available since SDL 3.2.0.
*
* \sa SDL_GetCameraPosition
*/
@@ -154,7 +154,7 @@ typedef enum SDL_CameraPosition
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_GetCameraDriver
*/
@@ -178,7 +178,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_GetNumCameraDrivers(void);
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_GetNumCameraDrivers
*/
@@ -196,7 +196,7 @@ extern SDL_DECLSPEC const char * SDLCALL SDL_GetCameraDriver(int index);
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*/
extern SDL_DECLSPEC const char * SDLCALL SDL_GetCurrentCameraDriver(void);
@@ -211,7 +211,7 @@ extern SDL_DECLSPEC const char * SDLCALL SDL_GetCurrentCameraDriver(void);
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_OpenCamera
*/
@@ -249,7 +249,7 @@ extern SDL_DECLSPEC SDL_CameraID * SDLCALL SDL_GetCameras(int *count);
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_GetCameras
* \sa SDL_OpenCamera
@@ -265,7 +265,7 @@ extern SDL_DECLSPEC SDL_CameraSpec ** SDLCALL SDL_GetCameraSupportedFormats(SDL_
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_GetCameras
*/
@@ -284,7 +284,7 @@ extern SDL_DECLSPEC const char * SDLCALL SDL_GetCameraName(SDL_CameraID instance
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_GetCameras
*/
@@ -330,7 +330,7 @@ extern SDL_DECLSPEC SDL_CameraPosition SDLCALL SDL_GetCameraPosition(SDL_CameraI
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_GetCameras
* \sa SDL_GetCameraFormat
@@ -363,7 +363,7 @@ extern SDL_DECLSPEC SDL_Camera * SDLCALL SDL_OpenCamera(SDL_CameraID instance_id
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_OpenCamera
* \sa SDL_CloseCamera
@@ -379,7 +379,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_GetCameraPermissionState(SDL_Camera *camera)
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_OpenCamera
*/
@@ -394,7 +394,7 @@ extern SDL_DECLSPEC SDL_CameraID SDLCALL SDL_GetCameraID(SDL_Camera *camera);
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*/
extern SDL_DECLSPEC SDL_PropertiesID SDLCALL SDL_GetCameraProperties(SDL_Camera *camera);
@@ -418,7 +418,7 @@ extern SDL_DECLSPEC SDL_PropertiesID SDLCALL SDL_GetCameraProperties(SDL_Camera
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_OpenCamera
*/
@@ -461,7 +461,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetCameraFormat(SDL_Camera *camera, SDL_Cam
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_ReleaseCameraFrame
*/
@@ -489,7 +489,7 @@ extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_AcquireCameraFrame(SDL_Camera *cam
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_AcquireCameraFrame
*/
@@ -504,7 +504,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_ReleaseCameraFrame(SDL_Camera *camera, SDL_
* \threadsafety It is safe to call this function from any thread, but no
* thread may reference `device` once this function is called.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_OpenCamera
*/