Sync SDL3 wiki -> headers.

This commit is contained in:
Ryan C. Gordon
2025-01-21 13:12:25 -05:00
parent 7e130e27ba
commit 7a5604cf0c
60 changed files with 2070 additions and 2070 deletions

View File

@@ -55,7 +55,7 @@ extern "C" {
*
* The value 0 is an invalid ID.
*
* \since This datatype is available since SDL 3.1.3.
* \since This datatype is available since SDL 3.2.0.
*/
typedef Uint32 SDL_KeyboardID;
@@ -68,7 +68,7 @@ typedef Uint32 SDL_KeyboardID;
*
* \threadsafety This function should only be called on the main thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_GetKeyboards
*/
@@ -90,7 +90,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_HasKeyboard(void);
*
* \threadsafety This function should only be called on the main thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_GetKeyboardNameForID
* \sa SDL_HasKeyboard
@@ -108,7 +108,7 @@ extern SDL_DECLSPEC SDL_KeyboardID * SDLCALL SDL_GetKeyboards(int *count);
*
* \threadsafety This function should only be called on the main thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_GetKeyboards
*/
@@ -121,7 +121,7 @@ extern SDL_DECLSPEC const char * SDLCALL SDL_GetKeyboardNameForID(SDL_KeyboardID
*
* \threadsafety This function should only be called on the main thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*/
extern SDL_DECLSPEC SDL_Window * SDLCALL SDL_GetKeyboardFocus(void);
@@ -151,7 +151,7 @@ extern SDL_DECLSPEC SDL_Window * SDLCALL SDL_GetKeyboardFocus(void);
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_PumpEvents
* \sa SDL_ResetKeyboard
@@ -165,7 +165,7 @@ extern SDL_DECLSPEC const bool * SDLCALL SDL_GetKeyboardState(int *numkeys);
*
* \threadsafety This function should only be called on the main thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_GetKeyboardState
*/
@@ -179,7 +179,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_ResetKeyboard(void);
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_GetKeyboardState
* \sa SDL_SetModState
@@ -201,7 +201,7 @@ extern SDL_DECLSPEC SDL_Keymod SDLCALL SDL_GetModState(void);
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_GetModState
*/
@@ -224,7 +224,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_SetModState(SDL_Keymod modstate);
*
* \threadsafety This function is not thread safe.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_GetKeyName
* \sa SDL_GetScancodeFromKey
@@ -245,7 +245,7 @@ extern SDL_DECLSPEC SDL_Keycode SDLCALL SDL_GetKeyFromScancode(SDL_Scancode scan
*
* \threadsafety This function is not thread safe.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_GetKeyFromScancode
* \sa SDL_GetScancodeName
@@ -264,7 +264,7 @@ extern SDL_DECLSPEC SDL_Scancode SDLCALL SDL_GetScancodeFromKey(SDL_Keycode key,
*
* \threadsafety This function is not thread safe.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_GetScancodeName
*/
@@ -288,7 +288,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetScancodeName(SDL_Scancode scancode, cons
*
* \threadsafety This function is not thread safe.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_GetScancodeFromKey
* \sa SDL_GetScancodeFromName
@@ -305,7 +305,7 @@ extern SDL_DECLSPEC const char * SDLCALL SDL_GetScancodeName(SDL_Scancode scanco
*
* \threadsafety This function is not thread safe.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_GetKeyFromName
* \sa SDL_GetScancodeFromKey
@@ -325,7 +325,7 @@ extern SDL_DECLSPEC SDL_Scancode SDLCALL SDL_GetScancodeFromName(const char *nam
*
* \threadsafety This function is not thread safe.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_GetKeyFromName
* \sa SDL_GetKeyFromScancode
@@ -342,7 +342,7 @@ extern SDL_DECLSPEC const char * SDLCALL SDL_GetKeyName(SDL_Keycode key);
*
* \threadsafety This function is not thread safe.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_GetKeyFromScancode
* \sa SDL_GetKeyName
@@ -369,7 +369,7 @@ extern SDL_DECLSPEC SDL_Keycode SDLCALL SDL_GetKeyFromName(const char *name);
*
* \threadsafety This function should only be called on the main thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_SetTextInputArea
* \sa SDL_StartTextInputWithProperties
@@ -385,7 +385,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_StartTextInput(SDL_Window *window);
* value is valid on every platform, but where a value isn't supported, a
* reasonable fallback will be used.
*
* \since This enum is available since SDL 3.1.3.
* \since This enum is available since SDL 3.2.0.
*
* \sa SDL_StartTextInputWithProperties
*/
@@ -409,7 +409,7 @@ typedef enum SDL_TextInputType
* Not every value is valid on every platform, but where a value isn't
* supported, a reasonable fallback will be used.
*
* \since This enum is available since SDL 3.1.3.
* \since This enum is available since SDL 3.2.0.
*
* \sa SDL_StartTextInputWithProperties
*/
@@ -464,7 +464,7 @@ typedef enum SDL_Capitalization
*
* \threadsafety This function should only be called on the main thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_SetTextInputArea
* \sa SDL_StartTextInput
@@ -487,7 +487,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_StartTextInputWithProperties(SDL_Window *wi
*
* \threadsafety This function should only be called on the main thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_StartTextInput
*/
@@ -505,7 +505,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_TextInputActive(SDL_Window *window);
*
* \threadsafety This function should only be called on the main thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_StartTextInput
*/
@@ -520,7 +520,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_StopTextInput(SDL_Window *window);
*
* \threadsafety This function should only be called on the main thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_StartTextInput
* \sa SDL_StopTextInput
@@ -543,7 +543,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_ClearComposition(SDL_Window *window);
*
* \threadsafety This function should only be called on the main thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_GetTextInputArea
* \sa SDL_StartTextInput
@@ -565,7 +565,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetTextInputArea(SDL_Window *window, const
*
* \threadsafety This function should only be called on the main thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_SetTextInputArea
*/
@@ -579,7 +579,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetTextInputArea(SDL_Window *window, SDL_Re
*
* \threadsafety This function should only be called on the main thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_StartTextInput
* \sa SDL_ScreenKeyboardShown
@@ -594,7 +594,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_HasScreenKeyboardSupport(void);
*
* \threadsafety This function should only be called on the main thread.
*
* \since This function is available since SDL 3.1.3.
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_HasScreenKeyboardSupport
*/