Sync SDL3 wiki -> headers.
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@@ -57,7 +57,7 @@ extern "C" {
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*
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* The value 0 is an invalid ID.
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*
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* \since This datatype is available since SDL 3.1.3.
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* \since This datatype is available since SDL 3.2.0.
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*/
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typedef Uint64 SDL_TouchID;
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@@ -71,14 +71,14 @@ typedef Uint64 SDL_TouchID;
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*
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* The value 0 is an invalid ID.
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*
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* \since This datatype is available since SDL 3.1.3.
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* \since This datatype is available since SDL 3.2.0.
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*/
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typedef Uint64 SDL_FingerID;
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/**
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* An enum that describes the type of a touch device.
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*
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* \since This enum is available since SDL 3.1.3.
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* \since This enum is available since SDL 3.2.0.
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*/
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typedef enum SDL_TouchDeviceType
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{
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@@ -95,7 +95,7 @@ typedef enum SDL_TouchDeviceType
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* contact with the touch device (so a "touch" can be a "multitouch," in
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* reality), and this struct reports details of the specific fingers.
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*
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* \since This struct is available since SDL 3.1.3.
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* \since This struct is available since SDL 3.2.0.
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*
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* \sa SDL_GetTouchFingers
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*/
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@@ -110,14 +110,14 @@ typedef struct SDL_Finger
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/**
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* The SDL_MouseID for mouse events simulated with touch input.
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*
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* \since This macro is available since SDL 3.1.3.
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* \since This macro is available since SDL 3.2.0.
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*/
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#define SDL_TOUCH_MOUSEID ((SDL_MouseID)-1)
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/**
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* The SDL_TouchID for touch events simulated with mouse input.
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*
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* \since This macro is available since SDL 3.1.3.
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* \since This macro is available since SDL 3.2.0.
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*/
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#define SDL_MOUSE_TOUCHID ((SDL_TouchID)-1)
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@@ -135,7 +135,7 @@ typedef struct SDL_Finger
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* SDL_GetError() for more information. This should be freed with
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* SDL_free() when it is no longer needed.
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*
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* \since This function is available since SDL 3.1.3.
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* \since This function is available since SDL 3.2.0.
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*/
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extern SDL_DECLSPEC SDL_TouchID * SDLCALL SDL_GetTouchDevices(int *count);
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@@ -146,7 +146,7 @@ extern SDL_DECLSPEC SDL_TouchID * SDLCALL SDL_GetTouchDevices(int *count);
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* \returns touch device name, or NULL on failure; call SDL_GetError() for
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* more information.
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*
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* \since This function is available since SDL 3.1.3.
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* \since This function is available since SDL 3.2.0.
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*/
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extern SDL_DECLSPEC const char * SDLCALL SDL_GetTouchDeviceName(SDL_TouchID touchID);
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@@ -156,7 +156,7 @@ extern SDL_DECLSPEC const char * SDLCALL SDL_GetTouchDeviceName(SDL_TouchID touc
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* \param touchID the ID of a touch device.
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* \returns touch device type.
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*
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* \since This function is available since SDL 3.1.3.
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* \since This function is available since SDL 3.2.0.
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*/
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extern SDL_DECLSPEC SDL_TouchDeviceType SDLCALL SDL_GetTouchDeviceType(SDL_TouchID touchID);
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@@ -171,7 +171,7 @@ extern SDL_DECLSPEC SDL_TouchDeviceType SDLCALL SDL_GetTouchDeviceType(SDL_Touch
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* allocation that should be freed with SDL_free() when it is no
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* longer needed.
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*
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* \since This function is available since SDL 3.1.3.
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* \since This function is available since SDL 3.2.0.
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*/
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extern SDL_DECLSPEC SDL_Finger ** SDLCALL SDL_GetTouchFingers(SDL_TouchID touchID, int *count);
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