Renamed SDL events for clarity

Fixes https://github.com/libsdl-org/SDL/issues/6877
This commit is contained in:
Sam Lantinga
2023-01-23 17:54:09 -08:00
parent 74697bc351
commit 7b50bae524
101 changed files with 1375 additions and 862 deletions

View File

@@ -173,10 +173,10 @@ void loop()
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_KEYDOWN:
case SDL_KEYUP:
case SDL_EVENT_KEY_DOWN:
case SDL_EVENT_KEY_UP:
PrintKey(&event.key.keysym, (event.key.state == SDL_PRESSED) ? SDL_TRUE : SDL_FALSE, (event.key.repeat) ? SDL_TRUE : SDL_FALSE);
if (event.type == SDL_KEYDOWN) {
if (event.type == SDL_EVENT_KEY_DOWN) {
switch (event.key.keysym.sym) {
case SDLK_BACKSPACE:
SDLTest_TextWindowAddText(textwin, "\b");
@@ -189,18 +189,18 @@ void loop()
}
}
break;
case SDL_TEXTEDITING:
case SDL_EVENT_TEXT_EDITING:
PrintText("EDIT", event.edit.text);
break;
case SDL_TEXTEDITING_EXT:
case SDL_EVENT_TEXTEDITING_EXT:
PrintText("EDIT_EXT", event.editExt.text);
SDL_free(event.editExt.text);
break;
case SDL_TEXTINPUT:
case SDL_EVENT_TEXT_INPUT:
PrintText("INPUT", event.text.text);
SDLTest_TextWindowAddText(textwin, "%s", event.text.text);
break;
case SDL_FINGERDOWN:
case SDL_EVENT_FINGER_DOWN:
if (SDL_TextInputActive()) {
SDL_Log("Stopping text input\n");
SDL_StopTextInput();
@@ -209,7 +209,7 @@ void loop()
SDL_StartTextInput();
}
break;
case SDL_MOUSEBUTTONDOWN:
case SDL_EVENT_MOUSE_BUTTONDOWN:
/* Left button quits the app, other buttons toggles text input */
if (event.button.button == SDL_BUTTON_LEFT) {
done = 1;
@@ -223,7 +223,7 @@ void loop()
}
}
break;
case SDL_QUIT:
case SDL_EVENT_QUIT:
done = 1;
break;
default: