Fixed build
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@@ -392,8 +392,8 @@ bool Cocoa_InitMouse(SDL_VideoDevice *_this)
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SDL_SetDefaultCursor(Cocoa_CreateDefaultCursor());
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SDL_SetDefaultCursor(Cocoa_CreateDefaultCursor());
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location = [NSEvent mouseLocation];
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location = [NSEvent mouseLocation];
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internal->lastMoveX = location.x;
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data->lastMoveX = location.x;
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internal->lastMoveY = location.y;
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data->lastMoveY = location.y;
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return true;
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return true;
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}
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}
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