Backed out the viewport and cliprect changes in 9fb5a9ccac
This ended up being lots of application code churn without any real benefit in practice.
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@@ -52,7 +52,7 @@ static void loop(void)
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}
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}
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for (i = 0; i < state->num_windows; ++i) {
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SDL_FRect viewport;
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SDL_Rect viewport;
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SDL_Renderer *renderer = state->renderers[i];
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if (state->windows[i] == NULL) {
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continue;
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