Added SDL_SetSurfaceScaleMode() and SDL_GetSurfaceScaleMode() to control scale mode using SDL_BlitSurfaceScaled()
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@@ -95,16 +95,6 @@ typedef struct SDL_Vertex
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SDL_FPoint tex_coord; /**< Normalized texture coordinates, if needed */
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} SDL_Vertex;
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/**
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* The scaling mode for a texture.
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*/
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typedef enum
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{
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SDL_SCALEMODE_NEAREST, /**< nearest pixel sampling */
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SDL_SCALEMODE_LINEAR, /**< linear filtering */
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SDL_SCALEMODE_BEST /**< anisotropic filtering */
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} SDL_ScaleMode;
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/**
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* The access pattern allowed for a texture.
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*/
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@@ -64,6 +64,17 @@ extern "C" {
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typedef struct SDL_BlitMap SDL_BlitMap; /* this is an opaque type. */
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/**
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* The scaling mode
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*/
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typedef enum
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{
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SDL_SCALEMODE_NEAREST, /**< nearest pixel sampling */
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SDL_SCALEMODE_LINEAR, /**< linear filtering */
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SDL_SCALEMODE_BEST /**< anisotropic filtering */
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} SDL_ScaleMode;
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/**
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* A collection of pixels used in software blitting.
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*
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@@ -104,6 +115,8 @@ typedef struct SDL_Surface
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/** clipping information */
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SDL_Rect clip_rect; /**< Read-only */
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SDL_ScaleMode scaleMode; /**< The scale mode */
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/** info for fast blit mapping to other surfaces */
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SDL_BlitMap *map; /**< Private */
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@@ -903,6 +916,7 @@ extern DECLSPEC int SDLCALL SDL_SoftStretchLinear(SDL_Surface *src,
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_BlitSurface
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* \sa SDL_SetSurfaceScaleMode
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*/
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extern DECLSPEC int SDLCALL SDL_BlitSurfaceScaled
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(SDL_Surface *src, const SDL_Rect *srcrect,
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@@ -926,11 +940,42 @@ extern DECLSPEC int SDLCALL SDL_BlitSurfaceScaled
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_BlitSurfaceScaled
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* \sa SDL_SetSurfaceScaleMode
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*/
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extern DECLSPEC int SDLCALL SDL_BlitSurfaceUncheckedScaled
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(SDL_Surface *src, const SDL_Rect *srcrect,
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SDL_Surface *dst, const SDL_Rect *dstrect);
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/**
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* Set the scale mode used for surface scale operations.
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*
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* \param surface the surface to update.
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* \param scaleMode the SDL_ScaleMode to use for scaling.
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetSurfaceScaleMode
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* \sa SDL_BlitSurfaceScaled
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*/
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extern DECLSPEC int SDLCALL SDL_SetSurfaceScaleMode(SDL_Surface *surface, SDL_ScaleMode scaleMode);
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/**
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* Get the scale mode used for surface scale operations.
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*
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* \param surface the surface to query.
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* \param scaleMode a pointer filled in with the current scale mode.
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_SetSurfaceScaleMode
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* \sa SDL_BlitSurfaceScaled
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*/
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extern DECLSPEC int SDLCALL SDL_GetSurfaceScaleMode(SDL_Surface *surface, SDL_ScaleMode *scaleMode);
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/**
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* Set the YUV conversion mode
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*
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