Separate joystick power state into battery status and percentage
This allows you to see battery percentage while the controller is charging
This commit is contained in:
@@ -392,7 +392,11 @@ static SDL_bool HIDAPI_DriverGameCube_OpenJoystick(SDL_HIDAPI_Device *device, SD
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if (joystick->instance_id == ctx->joysticks[i]) {
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joystick->nbuttons = 12;
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joystick->naxes = SDL_GAMEPAD_AXIS_MAX;
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joystick->epowerlevel = ctx->wireless[i] ? SDL_JOYSTICK_POWER_UNKNOWN : SDL_JOYSTICK_POWER_WIRED;
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if (ctx->wireless[i]) {
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joystick->connection_state = SDL_JOYSTICK_CONNECTION_WIRELESS;
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} else {
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joystick->connection_state = SDL_JOYSTICK_CONNECTION_WIRED;
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}
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return SDL_TRUE;
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}
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}
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@@ -103,7 +103,6 @@ static SDL_bool HIDAPI_DriverLuna_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Jo
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joystick->nbuttons = SDL_GAMEPAD_NUM_LUNA_BUTTONS;
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joystick->naxes = SDL_GAMEPAD_AXIS_MAX;
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joystick->nhats = 1;
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joystick->epowerlevel = SDL_JOYSTICK_POWER_FULL;
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return SDL_TRUE;
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}
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@@ -259,17 +258,8 @@ static void HIDAPI_DriverLuna_HandleBluetoothStatePacket(SDL_Joystick *joystick,
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if (size >= 2 && data[0] == 0x04) {
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/* Battery level report */
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int level = data[1] * 100 / 0xFF;
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if (level == 0) {
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SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_EMPTY);
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} else if (level <= 20) {
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SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_LOW);
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} else if (level <= 70) {
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SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_MEDIUM);
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} else {
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SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_FULL);
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}
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int percent = (int)SDL_roundf((data[1] / 255.0f) * 100.0f);
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SDL_SendJoystickPowerInfo(joystick, SDL_POWERSTATE_ON_BATTERY, percent);
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return;
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}
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@@ -279,7 +279,6 @@ static SDL_bool HIDAPI_DriverPS3_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joy
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joystick->nbuttons = 11;
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joystick->naxes = 16;
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joystick->nhats = 1;
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joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
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SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 100.0f);
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@@ -682,7 +681,6 @@ static SDL_bool HIDAPI_DriverPS3ThirdParty_OpenJoystick(SDL_HIDAPI_Device *devic
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joystick->nbuttons = 11;
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joystick->naxes = 16;
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joystick->nhats = 1;
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joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
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return SDL_TRUE;
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}
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@@ -1127,7 +1125,6 @@ static SDL_bool HIDAPI_DriverPS3SonySixaxis_OpenJoystick(SDL_HIDAPI_Device *devi
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joystick->nbuttons = 11;
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joystick->naxes = 16;
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joystick->nhats = 1;
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joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
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SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 100.0f);
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@@ -720,7 +720,7 @@ static void HIDAPI_DriverPS4_SetEnhancedModeAvailable(SDL_DriverPS4_Context *ctx
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SDL_PrivateJoystickAddSensor(ctx->joystick, SDL_SENSOR_ACCEL, 250.0f);
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}
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if (ctx->device->is_bluetooth && ctx->official_controller) {
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if (ctx->official_controller) {
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ctx->report_battery = SDL_TRUE;
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}
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@@ -833,12 +833,6 @@ static SDL_bool HIDAPI_DriverPS4_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joy
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}
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joystick->naxes = SDL_GAMEPAD_AXIS_MAX;
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joystick->nhats = 1;
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if (device->is_bluetooth) {
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/* We'll update this once we're in enhanced mode */
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joystick->epowerlevel = SDL_JOYSTICK_POWER_UNKNOWN;
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} else {
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joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
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}
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SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE,
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SDL_PS4RumbleHintChanged, ctx);
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@@ -1073,17 +1067,26 @@ static void HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, SDL_hid_d
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SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis);
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if (size > 9 && ctx->report_battery && ctx->enhanced_reports) {
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/* Battery level ranges from 0 to 10 */
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int level = (packet->ucBatteryLevel & 0xF);
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if (level == 0) {
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SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_EMPTY);
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} else if (level <= 2) {
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SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_LOW);
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} else if (level <= 7) {
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SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_MEDIUM);
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SDL_PowerState state;
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int percent;
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Uint8 level = (packet->ucBatteryLevel & 0x0F);
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if (packet->ucBatteryLevel & 0x10) {
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if (level <= 10) {
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state = SDL_POWERSTATE_CHARGING;
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percent = SDL_min(level * 10 + 5, 100);
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} else if (level == 11) {
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state = SDL_POWERSTATE_CHARGED;
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percent = 100;
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} else {
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state = SDL_POWERSTATE_UNKNOWN;
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percent = 0;
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}
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} else {
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SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_FULL);
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state = SDL_POWERSTATE_ON_BATTERY;
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percent = SDL_min(level * 10 + 5, 100);
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}
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SDL_SendJoystickPowerInfo(joystick, state, percent);
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}
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if (size > 9 && ctx->report_touchpad && ctx->enhanced_reports) {
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@@ -815,9 +815,7 @@ static void HIDAPI_DriverPS5_SetEnhancedModeAvailable(SDL_DriverPS5_Context *ctx
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}
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}
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if (ctx->device->is_bluetooth) {
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ctx->report_battery = SDL_TRUE;
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}
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ctx->report_battery = SDL_TRUE;
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HIDAPI_UpdateDeviceProperties(ctx->device);
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}
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@@ -956,12 +954,6 @@ static SDL_bool HIDAPI_DriverPS5_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joy
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}
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joystick->naxes = SDL_GAMEPAD_AXIS_MAX;
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joystick->nhats = 1;
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if (device->is_bluetooth) {
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/* We'll update this once we're in enhanced mode */
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joystick->epowerlevel = SDL_JOYSTICK_POWER_UNKNOWN;
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} else {
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joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
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}
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joystick->firmware_version = ctx->firmware_version;
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SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE,
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@@ -1387,17 +1379,30 @@ static void HIDAPI_DriverPS5_HandleStatePacket(SDL_Joystick *joystick, SDL_hid_d
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}
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if (ctx->report_battery) {
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/* Battery level ranges from 0 to 10 */
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int level = (packet->ucBatteryLevel & 0xF);
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if (level == 0) {
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SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_EMPTY);
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} else if (level <= 2) {
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SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_LOW);
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} else if (level <= 7) {
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SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_MEDIUM);
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} else {
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SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_FULL);
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SDL_PowerState state;
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int percent;
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Uint8 status = (packet->ucBatteryLevel >> 4) & 0x0F;
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Uint8 level = (packet->ucBatteryLevel & 0x0F);
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switch (status) {
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case 0:
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state = SDL_POWERSTATE_ON_BATTERY;
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percent = SDL_min(level * 10 + 5, 100);
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break;
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case 1:
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state = SDL_POWERSTATE_CHARGING;
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percent = SDL_min(level * 10 + 5, 100);
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break;
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case 2:
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state = SDL_POWERSTATE_CHARGED;
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percent = 100;
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break;
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default:
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state = SDL_POWERSTATE_UNKNOWN;
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percent = 0;
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break;
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}
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SDL_SendJoystickPowerInfo(joystick, state, percent);
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}
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SDL_memcpy(&ctx->last_state, packet, sizeof(ctx->last_state));
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@@ -77,8 +77,10 @@ typedef struct
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{
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Uint8 seq_num;
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SDL_JoystickPowerLevel battery_level;
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SDL_bool charging;
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SDL_bool has_charging;
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Uint8 charging;
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SDL_bool has_battery_level;
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Uint8 battery_level;
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Uint64 last_battery_query_time;
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SDL_bool rumble_report_pending;
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@@ -184,14 +186,12 @@ static SDL_bool HIDAPI_DriverShield_OpenJoystick(SDL_HIDAPI_Device *device, SDL_
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joystick->nbuttons = SDL_GAMEPAD_NUM_SHIELD_V103_BUTTONS;
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joystick->naxes = SDL_GAMEPAD_AXIS_MAX;
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joystick->nhats = 1;
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joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
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SDL_PrivateJoystickAddTouchpad(joystick, 1);
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} else {
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joystick->nbuttons = SDL_GAMEPAD_NUM_SHIELD_V104_BUTTONS;
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joystick->naxes = SDL_GAMEPAD_AXIS_MAX;
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joystick->nhats = 1;
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joystick->epowerlevel = SDL_JOYSTICK_POWER_UNKNOWN;
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}
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/* Request battery and charging info */
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@@ -451,6 +451,17 @@ static void HIDAPI_DriverShield_HandleStatePacketV104(SDL_Joystick *joystick, SD
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SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
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}
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static void HIDAPI_DriverShield_UpdatePowerInfo(SDL_Joystick *joystick, SDL_DriverShield_Context *ctx)
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{
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if (!ctx->has_charging || !ctx->has_battery_level) {
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return;
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}
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SDL_PowerState state = ctx->charging ? SDL_POWERSTATE_CHARGING : SDL_POWERSTATE_ON_BATTERY;
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int percent = ctx->battery_level * 20;
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SDL_SendJoystickPowerInfo(joystick, state, percent);
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}
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static SDL_bool HIDAPI_DriverShield_UpdateDevice(SDL_HIDAPI_Device *device)
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{
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SDL_DriverShield_Context *ctx = (SDL_DriverShield_Context *)device->context;
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@@ -496,34 +507,14 @@ static SDL_bool HIDAPI_DriverShield_UpdateDevice(SDL_HIDAPI_Device *device)
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HIDAPI_DriverShield_SendNextRumble(device);
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break;
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case CMD_CHARGE_STATE:
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ctx->charging = cmd_resp_report->payload[0] != 0;
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if (joystick) {
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SDL_SendJoystickBatteryLevel(joystick, ctx->charging ? SDL_JOYSTICK_POWER_WIRED : ctx->battery_level);
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}
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ctx->has_charging = SDL_TRUE;
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ctx->charging = cmd_resp_report->payload[0];
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HIDAPI_DriverShield_UpdatePowerInfo(joystick, ctx);
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break;
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case CMD_BATTERY_STATE:
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switch (cmd_resp_report->payload[2]) {
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case 0:
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ctx->battery_level = SDL_JOYSTICK_POWER_EMPTY;
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break;
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case 1:
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ctx->battery_level = SDL_JOYSTICK_POWER_LOW;
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break;
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case 2: /* 40% */
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case 3: /* 60% */
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case 4: /* 80% */
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ctx->battery_level = SDL_JOYSTICK_POWER_MEDIUM;
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break;
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case 5:
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ctx->battery_level = SDL_JOYSTICK_POWER_FULL;
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break;
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default:
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ctx->battery_level = SDL_JOYSTICK_POWER_UNKNOWN;
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break;
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}
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if (joystick) {
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SDL_SendJoystickBatteryLevel(joystick, ctx->charging ? SDL_JOYSTICK_POWER_WIRED : ctx->battery_level);
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}
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ctx->has_battery_level = SDL_TRUE;
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ctx->battery_level = cmd_resp_report->payload[2];
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HIDAPI_DriverShield_UpdatePowerInfo(joystick, ctx);
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break;
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}
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break;
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@@ -109,7 +109,6 @@ static SDL_bool HIDAPI_DriverStadia_OpenJoystick(SDL_HIDAPI_Device *device, SDL_
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joystick->nbuttons = SDL_GAMEPAD_NUM_STADIA_BUTTONS;
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joystick->naxes = SDL_GAMEPAD_AXIS_MAX;
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joystick->nhats = 1;
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joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
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return SDL_TRUE;
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}
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@@ -1447,7 +1447,6 @@ static SDL_bool HIDAPI_DriverSwitch_OpenJoystick(SDL_HIDAPI_Device *device, SDL_
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joystick->nbuttons = SDL_GAMEPAD_NUM_SWITCH_BUTTONS;
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joystick->naxes = SDL_GAMEPAD_AXIS_MAX;
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joystick->nhats = 1;
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joystick->epowerlevel = device->is_bluetooth ? SDL_JOYSTICK_POWER_UNKNOWN : SDL_JOYSTICK_POWER_WIRED;
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/* Set up for input */
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ctx->m_bSyncWrite = SDL_FALSE;
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@@ -2095,29 +2094,33 @@ static void HandleFullControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_C
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SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, ~axis);
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}
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if (ctx->device->is_bluetooth) {
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/* High nibble of battery/connection byte is battery level, low nibble is connection status
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* LSB of connection nibble is USB/Switch connection status
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*/
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if (packet->controllerState.ucBatteryAndConnection & 0x1) {
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SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_WIRED);
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} else {
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/* LSB of the battery nibble is used to report charging.
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* The battery level is reported from 0(empty)-8(full)
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*/
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int level = (packet->controllerState.ucBatteryAndConnection & 0xE0) >> 4;
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if (level == 0) {
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SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_EMPTY);
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} else if (level <= 2) {
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SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_LOW);
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} else if (level <= 6) {
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SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_MEDIUM);
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} else {
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SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_FULL);
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}
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}
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/* High nibble of battery/connection byte is battery level, low nibble is connection status
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* LSB of connection nibble is USB/Switch connection status
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* LSB of the battery nibble is used to report charging.
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* The battery level is reported from 0(empty)-8(full)
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*/
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SDL_PowerState state;
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int charging = (packet->controllerState.ucBatteryAndConnection & 0x10);
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int level = (packet->controllerState.ucBatteryAndConnection & 0xE0) >> 4;
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int percent = (int)SDL_roundf((level / 8.0f) * 100.0f);
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if (packet->controllerState.ucBatteryAndConnection & 0x01) {
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joystick->connection_state = SDL_JOYSTICK_CONNECTION_WIRED;
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} else {
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joystick->connection_state = SDL_JOYSTICK_CONNECTION_WIRELESS;
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}
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if (charging) {
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if (level == 8) {
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state = SDL_POWERSTATE_CHARGED;
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} else {
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state = SDL_POWERSTATE_CHARGING;
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}
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} else {
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state = SDL_POWERSTATE_ON_BATTERY;
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}
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SDL_SendJoystickPowerInfo(joystick, state, percent);
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if (ctx->m_bReportSensors) {
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SDL_bool bHasSensorData = (packet->imuState[0].sAccelZ != 0 ||
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packet->imuState[0].sAccelY != 0 ||
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@@ -493,15 +493,17 @@ static void DeactivateMotionPlus(SDL_DriverWii_Context *ctx)
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static void UpdatePowerLevelWii(SDL_Joystick *joystick, Uint8 batteryLevelByte)
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{
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int percent;
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if (batteryLevelByte > 178) {
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SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_FULL);
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percent = 100;
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} else if (batteryLevelByte > 51) {
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SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_MEDIUM);
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percent = 70;
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} else if (batteryLevelByte > 13) {
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SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_LOW);
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percent = 20;
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} else {
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SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_EMPTY);
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percent = 5;
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}
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SDL_SendJoystickPowerInfo(joystick, SDL_POWERSTATE_ON_BATTERY, percent);
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}
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static void UpdatePowerLevelWiiU(SDL_Joystick *joystick, Uint8 extensionBatteryByte)
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@@ -510,23 +512,39 @@ static void UpdatePowerLevelWiiU(SDL_Joystick *joystick, Uint8 extensionBatteryB
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SDL_bool pluggedIn = !(extensionBatteryByte & 0x04);
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Uint8 batteryLevel = extensionBatteryByte >> 4;
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if (pluggedIn) {
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joystick->connection_state = SDL_JOYSTICK_CONNECTION_WIRED;
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} else {
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joystick->connection_state = SDL_JOYSTICK_CONNECTION_WIRELESS;
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}
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/* Not sure if all Wii U Pro controllers act like this, but on mine
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* 4, 3, and 2 are held for about 20 hours each
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* 1 is held for about 6 hours
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* 0 is held for about 2 hours
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* No value above 4 has been observed.
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*/
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if (pluggedIn && !charging) {
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SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_WIRED);
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} else if (batteryLevel >= 4) {
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SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_FULL);
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} else if (batteryLevel > 1) {
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SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_MEDIUM);
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} else if (batteryLevel == 1) {
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SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_LOW);
|
||||
SDL_PowerState state;
|
||||
int percent;
|
||||
if (charging) {
|
||||
state = SDL_POWERSTATE_CHARGING;
|
||||
} else if (pluggedIn) {
|
||||
state = SDL_POWERSTATE_CHARGED;
|
||||
} else {
|
||||
SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_EMPTY);
|
||||
state = SDL_POWERSTATE_ON_BATTERY;
|
||||
}
|
||||
if (batteryLevel >= 4) {
|
||||
percent = 100;
|
||||
} else if (batteryLevel == 3) {
|
||||
percent = 70;
|
||||
} else if (batteryLevel == 2) {
|
||||
percent = 40;
|
||||
} else if (batteryLevel == 1) {
|
||||
percent = 10;
|
||||
} else {
|
||||
percent = 3;
|
||||
}
|
||||
SDL_SendJoystickPowerInfo(joystick, state, percent);
|
||||
}
|
||||
|
||||
static EWiiInputReportIDs GetButtonPacketType(SDL_DriverWii_Context *ctx)
|
||||
|
||||
@@ -191,7 +191,6 @@ static SDL_bool HIDAPI_DriverXbox360_OpenJoystick(SDL_HIDAPI_Device *device, SDL
|
||||
joystick->nbuttons = 11;
|
||||
joystick->naxes = SDL_GAMEPAD_AXIS_MAX;
|
||||
joystick->nhats = 1;
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
|
||||
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
@@ -109,17 +109,8 @@ static void SDLCALL SDL_PlayerLEDHintChanged(void *userdata, const char *name, c
|
||||
|
||||
static void UpdatePowerLevel(SDL_Joystick *joystick, Uint8 level)
|
||||
{
|
||||
float normalized_level = (float)level / 255.0f;
|
||||
|
||||
if (normalized_level <= 0.05f) {
|
||||
SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_EMPTY);
|
||||
} else if (normalized_level <= 0.20f) {
|
||||
SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_LOW);
|
||||
} else if (normalized_level <= 0.70f) {
|
||||
SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_MEDIUM);
|
||||
} else {
|
||||
SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_FULL);
|
||||
}
|
||||
int percent = (int)SDL_roundf((level / 255.0f) * 100.0f);
|
||||
SDL_SendJoystickPowerInfo(joystick, SDL_POWERSTATE_ON_BATTERY, percent);
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverXbox360W_InitDevice(SDL_HIDAPI_Device *device)
|
||||
@@ -186,7 +177,6 @@ static SDL_bool HIDAPI_DriverXbox360W_OpenJoystick(SDL_HIDAPI_Device *device, SD
|
||||
/* Initialize the joystick capabilities */
|
||||
joystick->nbuttons = 15;
|
||||
joystick->naxes = SDL_GAMEPAD_AXIS_MAX;
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_UNKNOWN;
|
||||
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
@@ -432,10 +432,6 @@ static SDL_bool HIDAPI_DriverXboxOne_OpenJoystick(SDL_HIDAPI_Device *device, SDL
|
||||
joystick->naxes = SDL_GAMEPAD_AXIS_MAX;
|
||||
joystick->nhats = 1;
|
||||
|
||||
if (!device->is_bluetooth) {
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
|
||||
}
|
||||
|
||||
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_ONE_HOME_LED,
|
||||
SDL_HomeLEDHintChanged, ctx);
|
||||
return SDL_TRUE;
|
||||
@@ -1068,23 +1064,31 @@ static void HIDAPI_DriverXboxOneBluetooth_HandleBatteryPacket(SDL_Joystick *joys
|
||||
{
|
||||
Uint8 flags = data[1];
|
||||
SDL_bool on_usb = (((flags & 0x0C) >> 2) == 0);
|
||||
SDL_PowerState state;
|
||||
int percent;
|
||||
|
||||
if (on_usb) {
|
||||
/* Does this ever happen? */
|
||||
SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_WIRED);
|
||||
} else {
|
||||
switch ((flags & 0x03)) {
|
||||
case 0:
|
||||
SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_LOW);
|
||||
break;
|
||||
case 1:
|
||||
SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_MEDIUM);
|
||||
break;
|
||||
default: /* 2, 3 */
|
||||
SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_FULL);
|
||||
break;
|
||||
}
|
||||
// Mapped percentage value from:
|
||||
// https://learn.microsoft.com/en-us/gaming/gdk/_content/gc/reference/input/gameinput/interfaces/igameinputdevice/methods/igameinputdevice_getbatterystate
|
||||
switch (flags & 0x03) {
|
||||
case 0:
|
||||
percent = 10;
|
||||
break;
|
||||
case 1:
|
||||
percent = 40;
|
||||
break;
|
||||
case 2:
|
||||
percent = 70;
|
||||
break;
|
||||
case 3:
|
||||
percent = 100;
|
||||
break;
|
||||
}
|
||||
if (on_usb) {
|
||||
state = SDL_POWERSTATE_CHARGING;
|
||||
} else {
|
||||
state = SDL_POWERSTATE_ON_BATTERY;
|
||||
}
|
||||
SDL_SendJoystickPowerInfo(joystick, state, percent);
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverXboxOne_HandleSerialIDPacket(SDL_DriverXboxOne_Context *ctx, const Uint8 *data, int size)
|
||||
|
||||
@@ -1517,6 +1517,13 @@ static int HIDAPI_JoystickOpen(SDL_Joystick *joystick, int device_index)
|
||||
return SDL_SetError("HIDAPI device disconnected while opening");
|
||||
}
|
||||
|
||||
/* Set the default connection state, can be overridden below */
|
||||
if (device->is_bluetooth) {
|
||||
joystick->connection_state = SDL_JOYSTICK_CONNECTION_WIRELESS;
|
||||
} else {
|
||||
joystick->connection_state = SDL_JOYSTICK_CONNECTION_WIRED;
|
||||
}
|
||||
|
||||
if (!device->driver->OpenJoystick(device, joystick)) {
|
||||
/* The open failed, mark this device as disconnected and update devices */
|
||||
HIDAPI_JoystickDisconnected(device, joystickID);
|
||||
|
||||
Reference in New Issue
Block a user