cmake: Split and store the libdecor version as individual parts

It is becoming necessary to enable additional features as libdecor continues to evolve, and checking against a single base version will no longer be adequate. Libdecor doesn't provide versioning defines in its headers, so split the version string into parts to allow for discrete version detection and feature enablement at build time.
This commit is contained in:
Frank Praznik
2023-12-28 13:04:41 -05:00
parent 8073f4aa1d
commit 8b6eae2d4f
5 changed files with 28 additions and 7 deletions

View File

@@ -60,6 +60,13 @@ enum libdecor_window_state;
(WAYLAND_VERSION_MAJOR == x && WAYLAND_VERSION_MINOR > y) || \
(WAYLAND_VERSION_MAJOR == x && WAYLAND_VERSION_MINOR == y && WAYLAND_VERSION_MICRO >= z))
#ifdef HAVE_LIBDECOR_H
#define SDL_LIBDECOR_CHECK_VERSION(x, y, z) \
(SDL_LIBDECOR_VERSION_MAJOR > x || \
(SDL_LIBDECOR_VERSION_MAJOR == x && SDL_LIBDECOR_VERSION_MINOR > y) || \
(SDL_LIBDECOR_VERSION_MAJOR == x && SDL_LIBDECOR_VERSION_MINOR == y && SDL_LIBDECOR_VERSION_PATCH >= z))
#endif
#ifdef __cplusplus
extern "C" {
#endif

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@@ -219,7 +219,7 @@ SDL_WAYLAND_SYM(bool, libdecor_configuration_get_window_state, (struct libdecor_
enum libdecor_window_state *))
SDL_WAYLAND_SYM(int, libdecor_dispatch, (struct libdecor *, int))
#if defined(SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_LIBDECOR) || defined(SDL_HAVE_LIBDECOR_VER_0_2_0)
#if defined(SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_LIBDECOR) || SDL_LIBDECOR_CHECK_VERSION(0, 2, 0)
/* Only found in libdecor 0.1.1 or higher, so failure to load them is not fatal. */
SDL_WAYLAND_SYM_OPT(void, libdecor_frame_get_min_content_size, (const struct libdecor_frame *,\
int *,\

View File

@@ -945,7 +945,7 @@ static void OverrideLibdecorLimits(SDL_Window *window)
if (!libdecor_frame_get_min_content_size) {
libdecor_frame_set_min_content_size(window->driverdata->shell_surface.libdecor.frame, window->min_w, window->min_h);
}
#elif !defined(SDL_HAVE_LIBDECOR_VER_0_2_0)
#elif !SDL_LIBDECOR_CHECK_VERSION(0, 2, 0)
libdecor_frame_set_min_content_size(window->driverdata->shell_surface.libdecor.frame, window->min_w, window->min_h);
#endif
}
@@ -964,7 +964,7 @@ static void LibdecorGetMinContentSize(struct libdecor_frame *frame, int *min_w,
if (libdecor_frame_get_min_content_size != NULL) {
libdecor_frame_get_min_content_size(frame, min_w, min_h);
}
#elif defined(SDL_HAVE_LIBDECOR_VER_0_2_0)
#elif SDL_LIBDECOR_CHECK_VERSION(0, 2, 0)
libdecor_frame_get_min_content_size(frame, min_w, min_h);
#endif
}
@@ -997,7 +997,7 @@ static void decoration_frame_configure(struct libdecor_frame *frame,
maximized = (window_state & LIBDECOR_WINDOW_STATE_MAXIMIZED) != 0;
active = (window_state & LIBDECOR_WINDOW_STATE_ACTIVE) != 0;
tiled = (window_state & tiled_states) != 0;
#ifdef SDL_HAVE_LIBDECOR_VER_0_2_0
#if SDL_LIBDECOR_CHECK_VERSION(0, 2, 0)
suspended = (window_state & LIBDECOR_WINDOW_STATE_SUSPENDED) != 0;
#endif
}