The SDL_WINDOW_SKIP_TASKBAR flag has been replaced by the SDL_WINDOW_UTILITY flag

The SDL_WINDOW_UTILITY flag has the same functionality, and is now implemented on Windows.
This commit is contained in:
Sam Lantinga
2023-06-29 21:43:17 -07:00
parent 675fc8c38f
commit 8da9b22c17
8 changed files with 55 additions and 31 deletions

View File

@@ -1096,6 +1096,8 @@ The SDL_WINDOWPOS_UNDEFINED_DISPLAY() and SDL_WINDOWPOS_CENTERED_DISPLAY() macro
The SDL_WINDOW_SHOWN flag has been removed. Windows are shown by default and can be created hidden by using the SDL_WINDOW_HIDDEN flag.
The SDL_WINDOW_SKIP_TASKBAR flag has been replaced by the SDL_WINDOW_UTILITY flag, which has the same functionality.
SDL_DisplayMode now includes the pixel density which can be greater than 1.0 for display modes that have a higher pixel size than the mode size. You should use SDL_GetWindowSizeInPixels() to get the actual pixel size of the window back buffer.
The refresh rate in SDL_DisplayMode is now a float.