Use C99 bool internally in SDL

This commit is contained in:
Sam Lantinga
2024-08-22 09:21:26 -07:00
parent 6501e90018
commit 8f546bb3c9
450 changed files with 6046 additions and 6033 deletions

View File

@@ -33,7 +33,7 @@ struct SDL_HashTable
SDL_HashItem **table;
Uint32 table_len;
int hash_shift;
SDL_bool stackable;
bool stackable;
void *data;
SDL_HashTable_HashFn hash;
SDL_HashTable_KeyMatchFn keymatch;
@@ -43,7 +43,7 @@ struct SDL_HashTable
SDL_HashTable *SDL_CreateHashTable(void *data, const Uint32 num_buckets, const SDL_HashTable_HashFn hashfn,
const SDL_HashTable_KeyMatchFn keymatchfn,
const SDL_HashTable_NukeFn nukefn,
const SDL_bool stackable)
const bool stackable)
{
SDL_HashTable *table;
@@ -83,23 +83,23 @@ static SDL_INLINE Uint32 calc_hash(const SDL_HashTable *table, const void *key)
}
SDL_bool SDL_InsertIntoHashTable(SDL_HashTable *table, const void *key, const void *value)
bool SDL_InsertIntoHashTable(SDL_HashTable *table, const void *key, const void *value)
{
SDL_HashItem *item;
Uint32 hash;
if (!table) {
return SDL_FALSE;
return false;
}
if ( (!table->stackable) && (SDL_FindInHashTable(table, key, NULL)) ) {
return SDL_FALSE;
return false;
}
// !!! FIXME: grow and rehash table if it gets too saturated.
item = (SDL_HashItem *) SDL_malloc(sizeof (SDL_HashItem));
if (!item) {
return SDL_FALSE;
return false;
}
hash = calc_hash(table, key);
@@ -109,17 +109,17 @@ SDL_bool SDL_InsertIntoHashTable(SDL_HashTable *table, const void *key, const vo
item->next = table->table[hash];
table->table[hash] = item;
return SDL_TRUE;
return true;
}
SDL_bool SDL_FindInHashTable(const SDL_HashTable *table, const void *key, const void **_value)
bool SDL_FindInHashTable(const SDL_HashTable *table, const void *key, const void **_value)
{
Uint32 hash;
void *data;
SDL_HashItem *i;
if (!table) {
return SDL_FALSE;
return false;
}
hash = calc_hash(table, key);
@@ -130,14 +130,14 @@ SDL_bool SDL_FindInHashTable(const SDL_HashTable *table, const void *key, const
if (_value) {
*_value = i->value;
}
return SDL_TRUE;
return true;
}
}
return SDL_FALSE;
return false;
}
SDL_bool SDL_RemoveFromHashTable(SDL_HashTable *table, const void *key)
bool SDL_RemoveFromHashTable(SDL_HashTable *table, const void *key)
{
Uint32 hash;
SDL_HashItem *item = NULL;
@@ -145,7 +145,7 @@ SDL_bool SDL_RemoveFromHashTable(SDL_HashTable *table, const void *key)
void *data;
if (!table) {
return SDL_FALSE;
return false;
}
hash = calc_hash(table, key);
@@ -163,21 +163,21 @@ SDL_bool SDL_RemoveFromHashTable(SDL_HashTable *table, const void *key)
table->nuke(item->key, item->value, data);
}
SDL_free(item);
return SDL_TRUE;
return true;
}
prev = item;
}
return SDL_FALSE;
return false;
}
SDL_bool SDL_IterateHashTableKey(const SDL_HashTable *table, const void *key, const void **_value, void **iter)
bool SDL_IterateHashTableKey(const SDL_HashTable *table, const void *key, const void **_value, void **iter)
{
SDL_HashItem *item;
if (!table) {
return SDL_FALSE;
return false;
}
item = *iter ? ((SDL_HashItem *)*iter)->next : table->table[calc_hash(table, key)];
@@ -186,7 +186,7 @@ SDL_bool SDL_IterateHashTableKey(const SDL_HashTable *table, const void *key, co
if (table->keymatch(key, item->key, table->data)) {
*_value = item->value;
*iter = item;
return SDL_TRUE;
return true;
}
item = item->next;
}
@@ -194,16 +194,16 @@ SDL_bool SDL_IterateHashTableKey(const SDL_HashTable *table, const void *key, co
// no more matches.
*_value = NULL;
*iter = NULL;
return SDL_FALSE;
return false;
}
SDL_bool SDL_IterateHashTable(const SDL_HashTable *table, const void **_key, const void **_value, void **iter)
bool SDL_IterateHashTable(const SDL_HashTable *table, const void **_key, const void **_value, void **iter)
{
SDL_HashItem *item = (SDL_HashItem *) *iter;
Uint32 idx = 0;
if (!table) {
return SDL_FALSE;
return false;
}
if (item) {
@@ -221,17 +221,17 @@ SDL_bool SDL_IterateHashTable(const SDL_HashTable *table, const void **_key, con
if (!item) { // no more matches?
*_key = NULL;
*iter = NULL;
return SDL_FALSE;
return false;
}
*_key = item->key;
*_value = item->value;
*iter = item;
return SDL_TRUE;
return true;
}
SDL_bool SDL_HashTableEmpty(SDL_HashTable *table)
bool SDL_HashTableEmpty(SDL_HashTable *table)
{
if (table) {
Uint32 i;
@@ -239,11 +239,11 @@ SDL_bool SDL_HashTableEmpty(SDL_HashTable *table)
for (i = 0; i < table->table_len; i++) {
SDL_HashItem *item = table->table[i];
if (item) {
return SDL_FALSE;
return false;
}
}
}
return SDL_TRUE;
return true;
}
void SDL_EmptyHashTable(SDL_HashTable *table)
@@ -292,12 +292,12 @@ Uint32 SDL_HashString(const void *key, void *data)
return hash_string_djbxor(str, SDL_strlen(str));
}
SDL_bool SDL_KeyMatchString(const void *a, const void *b, void *data)
bool SDL_KeyMatchString(const void *a, const void *b, void *data)
{
if (a == b) {
return SDL_TRUE; // same pointer, must match.
return true; // same pointer, must match.
} else if (!a || !b) {
return SDL_FALSE; // one pointer is NULL (and first test shows they aren't the same pointer), must not match.
return false; // one pointer is NULL (and first test shows they aren't the same pointer), must not match.
}
return (SDL_strcmp((const char *)a, (const char *)b) == 0); // Check against actual string contents.
}
@@ -310,12 +310,12 @@ Uint32 SDL_HashID(const void *key, void *unused)
return (Uint32)(uintptr_t)key;
}
SDL_bool SDL_KeyMatchID(const void *a, const void *b, void *unused)
bool SDL_KeyMatchID(const void *a, const void *b, void *unused)
{
if (a == b) {
return SDL_TRUE;
return true;
}
return SDL_FALSE;
return false;
}
void SDL_NukeFreeValue(const void *key, const void *value, void *unused)