Use C99 bool internally in SDL
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@@ -136,12 +136,12 @@ SDL_bool SDL_AtomicCompareAndSwap(SDL_AtomicInt *a, int oldval, int newval)
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#elif defined(SDL_PLATFORM_SOLARIS)
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return ((int)atomic_cas_uint((volatile uint_t *)&a->value, (uint_t)oldval, (uint_t)newval) == oldval);
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#elif defined(EMULATE_CAS)
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SDL_bool retval = SDL_FALSE;
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bool retval = false;
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enterLock(a);
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if (a->value == oldval) {
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a->value = newval;
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retval = SDL_TRUE;
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retval = true;
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}
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leaveLock(a);
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@@ -166,12 +166,12 @@ SDL_bool SDL_AtomicCompareAndSwapPointer(void **a, void *oldval, void *newval)
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#elif defined(SDL_PLATFORM_SOLARIS)
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return (atomic_cas_ptr(a, oldval, newval) == oldval);
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#elif defined(EMULATE_CAS)
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SDL_bool retval = SDL_FALSE;
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bool retval = false;
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enterLock(a);
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if (*a == oldval) {
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*a = newval;
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retval = SDL_TRUE;
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retval = true;
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}
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leaveLock(a);
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@@ -128,13 +128,13 @@ SDL_bool SDL_TryLockSpinlock(SDL_SpinLock *lock)
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return ((int)atomic_cas_32((volatile uint32_t *)lock, 0, 1) == 0);
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#elif defined(PS2)
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uint32_t oldintr;
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SDL_bool res = SDL_FALSE;
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bool res = false;
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// disable interuption
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oldintr = DIntr();
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if (*lock == 0) {
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*lock = 1;
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res = SDL_TRUE;
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res = true;
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}
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// enable interuption
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if (oldintr) {
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@@ -153,10 +153,10 @@ SDL_bool SDL_TryLockSpinlock(SDL_SpinLock *lock)
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if (*lock == 0) {
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*lock = 1;
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SDL_UnlockMutex(_spinlock_mutex);
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return SDL_TRUE;
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return true;
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} else {
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SDL_UnlockMutex(_spinlock_mutex);
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return SDL_FALSE;
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return false;
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}
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#endif
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}
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