Remove SDL_GL/Metal/Vulkan_GetDrawableSize().
SDL_GetWindowSizeInPixels supersedes those functions.
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committed by
Sam Lantinga
parent
0d0a34f79f
commit
90795291e4
@@ -86,22 +86,6 @@ extern DECLSPEC void SDLCALL SDL_Metal_DestroyView(SDL_MetalView view);
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*/
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extern DECLSPEC void *SDLCALL SDL_Metal_GetLayer(SDL_MetalView view);
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/**
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* Get the size of a window's underlying drawable in pixels (for use with
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* setting viewport, scissor & etc).
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*
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* \param window SDL_Window from which the drawable size should be queried
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* \param w Pointer to variable for storing the width in pixels, may be NULL
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* \param h Pointer to variable for storing the height in pixels, may be NULL
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_GetWindowSize
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* \sa SDL_CreateWindow
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*/
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extern DECLSPEC void SDLCALL SDL_Metal_GetDrawableSize(SDL_Window* window, int *w,
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int *h);
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/* @} *//* Metal support functions */
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/* Ends C function definitions when using C++ */
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