Remove SDL_GL/Metal/Vulkan_GetDrawableSize().

SDL_GetWindowSizeInPixels supersedes those functions.
This commit is contained in:
Sasha Szpakowski
2023-01-28 22:43:03 -04:00
committed by Sam Lantinga
parent 0d0a34f79f
commit 90795291e4
34 changed files with 32 additions and 250 deletions

View File

@@ -179,33 +179,11 @@ extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_GetInstanceExtensions(unsigned int *
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_Vulkan_GetInstanceExtensions
* \sa SDL_Vulkan_GetDrawableSize
*/
extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_CreateSurface(SDL_Window *window,
VkInstance instance,
VkSurfaceKHR* surface);
/**
* Get the size of the window's underlying drawable dimensions in pixels.
*
* This may differ from SDL_GetWindowSize() if we're rendering to a high-DPI
* drawable, i.e. the window was created with `SDL_WINDOW_ALLOW_HIGHDPI` on a
* platform with high-DPI support (Apple calls this "Retina"), and not
* disabled by the `SDL_HINT_VIDEO_HIGHDPI_DISABLED` hint.
*
* \param window an SDL_Window for which the size is to be queried
* \param w Pointer to the variable to write the width to or NULL
* \param h Pointer to the variable to write the height to or NULL
*
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetWindowSize
* \sa SDL_CreateWindow
* \sa SDL_Vulkan_CreateSurface
*/
extern DECLSPEC void SDLCALL SDL_Vulkan_GetDrawableSize(SDL_Window * window,
int *w, int *h);
/* @} *//* Vulkan support functions */
/* Ends C function definitions when using C++ */