Made SDL_WINDOWEVENT_* and SDL_DISPLAYEVENT_* first class event types

Fixes https://github.com/libsdl-org/SDL/issues/6772
This commit is contained in:
Sam Lantinga
2022-12-22 07:20:48 -08:00
parent 4676d1d31e
commit 909b513c33
29 changed files with 282 additions and 365 deletions

View File

@@ -229,12 +229,10 @@ void loop()
SDLTest_CommonEvent(state, &event, &done);
switch (event.type) {
case SDL_WINDOWEVENT:
if (event.window.event == SDL_WINDOWEVENT_RESIZED) {
SDL_RenderSetViewport(renderer, NULL);
displayrect.w = window_w = event.window.data1;
displayrect.h = window_h = event.window.data2;
}
case SDL_WINDOWEVENT_RESIZED:
SDL_RenderSetViewport(renderer, NULL);
displayrect.w = window_w = event.window.data1;
displayrect.h = window_h = event.window.data2;
break;
case SDL_MOUSEBUTTONDOWN:
displayrect.x = event.button.x - window_w / 2;