Made SDL_WINDOWEVENT_* and SDL_DISPLAYEVENT_* first class event types
Fixes https://github.com/libsdl-org/SDL/issues/6772
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@@ -229,12 +229,10 @@ void loop()
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SDLTest_CommonEvent(state, &event, &done);
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switch (event.type) {
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case SDL_WINDOWEVENT:
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if (event.window.event == SDL_WINDOWEVENT_RESIZED) {
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SDL_RenderSetViewport(renderer, NULL);
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displayrect.w = window_w = event.window.data1;
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displayrect.h = window_h = event.window.data2;
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}
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case SDL_WINDOWEVENT_RESIZED:
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SDL_RenderSetViewport(renderer, NULL);
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displayrect.w = window_w = event.window.data1;
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displayrect.h = window_h = event.window.data2;
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break;
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case SDL_MOUSEBUTTONDOWN:
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displayrect.x = event.button.x - window_w / 2;
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