Fixed comment for the new Steam Controller mapping
Fixes https://github.com/libsdl-org/SDL/issues/14465
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@@ -1254,7 +1254,7 @@ static GamepadMapping_t *SDL_CreateMappingForHIDAPIGamepad(SDL_GUID guid)
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// Steam controllers have 2 back paddle buttons
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// Steam controllers have 2 back paddle buttons
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SDL_strlcat(mapping_string, "paddle1:b11,paddle2:b12,", sizeof(mapping_string));
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SDL_strlcat(mapping_string, "paddle1:b11,paddle2:b12,", sizeof(mapping_string));
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} else if (SDL_IsJoystickSteamTriton(vendor, product)) {
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} else if (SDL_IsJoystickSteamTriton(vendor, product)) {
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// Steam controllers have 2 back paddle buttons
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// Second generation Steam controllers have 4 back paddle buttons
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SDL_strlcat(mapping_string, "misc1:b11,paddle1:b12,paddle2:b13,paddle3:b14,paddle4:b15", sizeof(mapping_string));
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SDL_strlcat(mapping_string, "misc1:b11,paddle1:b12,paddle2:b13,paddle3:b14,paddle4:b15", sizeof(mapping_string));
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} else if (SDL_IsJoystickNintendoSwitchPro(vendor, product) ||
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} else if (SDL_IsJoystickNintendoSwitchPro(vendor, product) ||
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SDL_IsJoystickNintendoSwitchProInputOnly(vendor, product)) {
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SDL_IsJoystickNintendoSwitchProInputOnly(vendor, product)) {
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