Sync SDL3 wiki -> header
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@@ -753,10 +753,10 @@ extern SDL_DECLSPEC float SDLCALL SDL_GetAudioDeviceGain(SDL_AudioDeviceID devid
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* Audio devices default to a gain of 1.0f (no change in output).
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*
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* Physical devices may not have their gain changed, only logical devices, and
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* this function will always return SDL_FALSE when used on physical devices. While it
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* might seem attractive to adjust several logical devices at once in this
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* way, it would allow an app or library to interfere with another portion of
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* the program's otherwise-isolated devices.
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* this function will always return SDL_FALSE when used on physical devices.
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* While it might seem attractive to adjust several logical devices at once in
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* this way, it would allow an app or library to interfere with another
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* portion of the program's otherwise-isolated devices.
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*
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* This is applied, along with any per-audiostream gain, during playback to
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* the hardware, and can be continuously changed to create various effects. On
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