Sync SDL3 wiki -> header
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@@ -584,7 +584,8 @@ extern SDL_DECLSPEC SDL_bool SDLCALL SDL_SurfaceHasColorKey(SDL_Surface *surface
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* The color key is a pixel of the format used by the surface, as generated by
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* SDL_MapRGB().
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*
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* If the surface doesn't have color key enabled this function returns SDL_FALSE.
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* If the surface doesn't have color key enabled this function returns
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* SDL_FALSE.
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*
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* \param surface the SDL_Surface structure to query.
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* \param key a pointer filled in with the transparent pixel.
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