Renamed SDL_GetKeyboardInstanceName() and SDL_GetMouseInstanceName()

For consistency with other device APIs
This commit is contained in:
Sam Lantinga
2024-07-14 12:30:56 -07:00
parent d154b37b41
commit 9358333286
8 changed files with 15 additions and 15 deletions

View File

@@ -80,7 +80,7 @@ extern SDL_DECLSPEC SDL_bool SDLCALL SDL_HasKeyboard(void);
*
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetKeyboardInstanceName
* \sa SDL_GetKeyboardNameFromID
* \sa SDL_HasKeyboard
*/
extern SDL_DECLSPEC SDL_KeyboardID *SDLCALL SDL_GetKeyboards(int *count);
@@ -100,7 +100,7 @@ extern SDL_DECLSPEC SDL_KeyboardID *SDLCALL SDL_GetKeyboards(int *count);
*
* \sa SDL_GetKeyboards
*/
extern SDL_DECLSPEC const char *SDLCALL SDL_GetKeyboardInstanceName(SDL_KeyboardID instance_id);
extern SDL_DECLSPEC const char *SDLCALL SDL_GetKeyboardNameFromID(SDL_KeyboardID instance_id);
/**
* Query the window which currently has keyboard focus.

View File

@@ -142,7 +142,7 @@ extern SDL_DECLSPEC SDL_bool SDLCALL SDL_HasMouse(void);
*
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetMouseInstanceName
* \sa SDL_GetMouseNameFromID
* \sa SDL_HasMouse
*/
extern SDL_DECLSPEC SDL_MouseID *SDLCALL SDL_GetMice(int *count);
@@ -162,7 +162,7 @@ extern SDL_DECLSPEC SDL_MouseID *SDLCALL SDL_GetMice(int *count);
*
* \sa SDL_GetMice
*/
extern SDL_DECLSPEC const char *SDLCALL SDL_GetMouseInstanceName(SDL_MouseID instance_id);
extern SDL_DECLSPEC const char *SDLCALL SDL_GetMouseNameFromID(SDL_MouseID instance_id);
/**
* Get the window which currently has mouse focus.