Hopefully fixed the cmake build on Mac OS X
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@@ -3316,9 +3316,9 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
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if test x$enable_audio = xyes; then
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AC_DEFINE(SDL_AUDIO_DRIVER_COREAUDIO, 1, [ ])
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SOURCES="$SOURCES $srcdir/src/audio/coreaudio/*.m"
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,AVFoundation"
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SUMMARY_audio="${SUMMARY_audio} coreaudio"
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have_audio=yes
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,AVFoundation"
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fi
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# Set up files for the joystick library
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if test x$enable_joystick = xyes; then
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@@ -3330,8 +3330,8 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
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if test x$enable_haptic = xyes; then
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AC_DEFINE(SDL_HAPTIC_IOKIT, 1, [ ])
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SOURCES="$SOURCES $srcdir/src/haptic/darwin/*.c"
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have_haptic=yes
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,ForceFeedback"
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have_haptic=yes
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fi
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# Set up files for the power library
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if test x$enable_power = xyes; then
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@@ -3362,10 +3362,6 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Cocoa"
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Carbon"
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,IOKit"
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# If audio is used, add the AudioUnit framework
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if test x$enable_audio = xyes; then
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreAudio -Wl,-framework,AudioToolbox -Wl,-framework,AudioUnit"
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fi
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;;
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*-nacl|*-pnacl)
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ARCH=nacl
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