diff --git a/src/render/SDL_render.c b/src/render/SDL_render.c index d85d85b71..d8f6f2980 100644 --- a/src/render/SDL_render.c +++ b/src/render/SDL_render.c @@ -390,7 +390,6 @@ static SDL_RenderCommand *AllocateRenderCommand(SDL_Renderer *renderer) { SDL_RenderCommand *result = NULL; - // !!! FIXME: are there threading limitations in SDL's render API? If not, we need to mutex this. result = renderer->render_commands_pool; if (result) { renderer->render_commands_pool = result->next;