Added SDL properties API

Fixes https://github.com/libsdl-org/SDL/issues/7799
This commit is contained in:
Sam Lantinga
2023-10-10 12:38:22 -07:00
parent 2bca4671a6
commit 973c8b3273
21 changed files with 746 additions and 37 deletions

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@@ -38,6 +38,7 @@
#include "SDL_assert_c.h"
#include "SDL_log_c.h"
#include "SDL_properties_c.h"
#include "audio/SDL_audio_c.h"
#include "video/SDL_video_c.h"
#include "events/SDL_events_c.h"
@@ -167,6 +168,7 @@ int SDL_InitSubSystem(Uint32 flags)
}
SDL_InitLog();
SDL_InitProperties();
/* Clear the error message */
SDL_ClearError();
@@ -499,6 +501,7 @@ void SDL_Quit(void)
SDL_DBus_Quit();
#endif
SDL_QuitProperties();
SDL_QuitLog();
/* Now that every subsystem has been quit, we reset the subsystem refcount

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@@ -18,7 +18,6 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#include "SDL_hashtable.h"
@@ -209,6 +208,21 @@ SDL_bool SDL_IterateHashTableKeys(const SDL_HashTable *table, const void **_key,
return SDL_TRUE;
}
SDL_bool SDL_HashTableEmpty(SDL_HashTable *table)
{
if (table != NULL) {
Uint32 i;
for (i = 0; i < table->table_len; i++) {
SDL_HashItem *item = table->table[i];
if (item != NULL) {
return SDL_FALSE;
}
}
}
return SDL_TRUE;
}
void SDL_DestroyHashTable(SDL_HashTable *table)
{
if (table != NULL) {
@@ -240,10 +254,10 @@ static SDL_INLINE Uint32 hash_string_djbxor(const char *str, size_t len)
return hash;
}
Uint32 SDL_HashString(const void *sym, void *data)
Uint32 SDL_HashString(const void *key, void *data)
{
const char *str = (const char*) sym;
return hash_string_djbxor(str, SDL_strlen((const char *) str));
const char *str = (const char *)key;
return hash_string_djbxor(str, SDL_strlen(str));
}
SDL_bool SDL_KeyMatchString(const void *a, const void *b, void *data)
@@ -253,7 +267,21 @@ SDL_bool SDL_KeyMatchString(const void *a, const void *b, void *data)
} else if (!a || !b) {
return SDL_FALSE; /* one pointer is NULL (and first test shows they aren't the same pointer), must not match. */
}
return (SDL_strcmp((const char *) a, (const char *) b) == 0) ? SDL_TRUE : SDL_FALSE; /* Check against actual string contents. */
return (SDL_strcmp((const char *)a, (const char *)b) == 0) ? SDL_TRUE : SDL_FALSE; /* Check against actual string contents. */
}
/* vi: set ts=4 sw=4 expandtab: */
/* We assume we can fit the ID in the key directly */
SDL_COMPILE_TIME_ASSERT(SDL_HashID_KeySize, sizeof(Uint32) <= sizeof(const void *));
Uint32 SDL_HashID(const void *key, void *unused)
{
return (Uint32)(uintptr_t)key;
}
SDL_bool SDL_KeyMatchID(const void *a, const void *b, void *unused)
{
if (a == b) {
return SDL_TRUE;
}
return SDL_FALSE;
}

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@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -40,14 +40,15 @@ void SDL_DestroyHashTable(SDL_HashTable *table);
SDL_bool SDL_InsertIntoHashTable(SDL_HashTable *table, const void *key, const void *value);
SDL_bool SDL_RemoveFromHashTable(SDL_HashTable *table, const void *key);
SDL_bool SDL_FindInHashTable(const SDL_HashTable *table, const void *key, const void **_value);
SDL_bool SDL_HashTableEmpty(SDL_HashTable *table);
SDL_bool SDL_IterateHashTable(const SDL_HashTable *table, const void *key, const void **_value, void **iter);
SDL_bool SDL_IterateHashTableKeys(const SDL_HashTable *table, const void **_key, void **iter);
Uint32 SDL_HashString(const void *sym, void *unused);
Uint32 SDL_HashString(const void *key, void *unused);
SDL_bool SDL_KeyMatchString(const void *a, const void *b, void *unused);
Uint32 SDL_HashID(const void *key, void *unused);
SDL_bool SDL_KeyMatchID(const void *a, const void *b, void *unused);
#endif /* SDL_hashtable_h_ */
/* vi: set ts=4 sw=4 expandtab: */

278
src/SDL_properties.c Normal file
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@@ -0,0 +1,278 @@
/*
Simple DiretMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#include "SDL_hashtable.h"
#include "SDL_properties_c.h"
typedef struct
{
void *value;
void (SDLCALL *cleanup)(void *userdata, void *value);
void *userdata;
} SDL_Property;
typedef struct
{
SDL_HashTable *props;
SDL_Mutex *lock;
} SDL_Properties;
static SDL_HashTable *SDL_properties;
static SDL_RWLock *SDL_properties_lock;
static SDL_PropertiesID SDL_last_properties_id;
static void SDL_FreeProperty(const void *key, const void *value, void *data)
{
SDL_Property *property = (SDL_Property *)value;
if (property->cleanup) {
property->cleanup(property->userdata, property->value);
}
SDL_free((void *)key);
SDL_free((void *)value);
}
static void SDL_FreeProperties(const void *key, const void *value, void *data)
{
SDL_Properties *properties = (SDL_Properties *)value;
if (properties) {
if (properties->props) {
SDL_DestroyHashTable(properties->props);
properties->props = NULL;
}
if (properties->lock) {
SDL_DestroyMutex(properties->lock);
properties->lock = NULL;
}
SDL_free(properties);
}
}
int SDL_InitProperties(void)
{
if (!SDL_properties_lock) {
SDL_properties_lock = SDL_CreateRWLock();
if (!SDL_properties_lock) {
return -1;
}
}
if (!SDL_properties) {
SDL_properties = SDL_CreateHashTable(NULL, 16, SDL_HashID, SDL_KeyMatchID, SDL_FreeProperties, SDL_FALSE);
if (!SDL_properties) {
return -1;
}
}
return 0;
}
void SDL_QuitProperties(void)
{
if (SDL_properties) {
SDL_DestroyHashTable(SDL_properties);
SDL_properties = NULL;
}
if (SDL_properties_lock) {
SDL_DestroyRWLock(SDL_properties_lock);
SDL_properties_lock = NULL;
}
}
SDL_PropertiesID SDL_CreateProperties(void)
{
SDL_PropertiesID props;
SDL_Properties *properties = NULL;
SDL_bool inserted = SDL_FALSE;
if (!SDL_properties && SDL_InitProperties() < 0) {
return 0;
}
properties = SDL_malloc(sizeof(*properties));
if (!properties) {
goto error;
}
properties->props = SDL_CreateHashTable(NULL, 4, SDL_HashString, SDL_KeyMatchString, SDL_FreeProperty, SDL_FALSE);
if (!properties->props) {
goto error;
}
properties->lock = SDL_CreateMutex();
if (!properties->lock) {
goto error;
}
if (SDL_InitProperties() < 0) {
goto error;
}
if (SDL_LockRWLockForWriting(SDL_properties_lock) == 0) {
props = ++SDL_last_properties_id;
if (SDL_InsertIntoHashTable(SDL_properties, (const void *)(uintptr_t)props, properties)) {
inserted = SDL_TRUE;
}
SDL_UnlockRWLock(SDL_properties_lock);
}
if (inserted) {
/* All done! */
return props;
}
error:
SDL_FreeProperties(NULL, properties, NULL);
return 0;
}
int SDL_LockProperties(SDL_PropertiesID props)
{
SDL_Properties *properties = NULL;
if (!props) {
return SDL_InvalidParamError("props");
}
if (SDL_LockRWLockForReading(SDL_properties_lock) == 0) {
SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
SDL_UnlockRWLock(SDL_properties_lock);
}
if (!properties) {
SDL_InvalidParamError("props");
return -1;
}
return SDL_LockMutex(properties->lock);
}
void SDL_UnlockProperties(SDL_PropertiesID props)
{
SDL_Properties *properties = NULL;
if (!props) {
return;
}
if (SDL_LockRWLockForReading(SDL_properties_lock) == 0) {
SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
SDL_UnlockRWLock(SDL_properties_lock);
}
if (!properties) {
return;
}
SDL_UnlockMutex(properties->lock);
}
int SDL_SetProperty(SDL_PropertiesID props, const char *name, void *value, void (SDLCALL *cleanup)(void *userdata, void *value), void *userdata)
{
SDL_Properties *properties = NULL;
SDL_Property *property = NULL;
int result = 0;
if (!props) {
return SDL_InvalidParamError("props");
}
if (!name || !*name) {
return SDL_InvalidParamError("name");
}
if (SDL_LockRWLockForReading(SDL_properties_lock) == 0) {
SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
SDL_UnlockRWLock(SDL_properties_lock);
}
if (!properties) {
return SDL_InvalidParamError("props");
}
if (value) {
property = (SDL_Property *)SDL_malloc(sizeof(*property));
if (!property) {
return SDL_OutOfMemory();
}
property->value = value;
property->cleanup = cleanup;
property->userdata = userdata;
}
SDL_LockMutex(properties->lock);
{
SDL_RemoveFromHashTable(properties->props, name);
if (property) {
char *key = SDL_strdup(name);
if (!SDL_InsertIntoHashTable(properties->props, key, property)) {
SDL_FreeProperty(key, property, NULL);
result = -1;
}
}
}
SDL_UnlockMutex(properties->lock);
return result;
}
void *SDL_GetProperty(SDL_PropertiesID props, const char *name)
{
SDL_Properties *properties = NULL;
void *value = NULL;
if (!props) {
SDL_InvalidParamError("props");
return NULL;
}
if (!name || !*name) {
SDL_InvalidParamError("name");
return NULL;
}
if (SDL_LockRWLockForReading(SDL_properties_lock) == 0) {
SDL_FindInHashTable(SDL_properties, (const void *)(uintptr_t)props, (const void **)&properties);
SDL_UnlockRWLock(SDL_properties_lock);
}
if (!properties) {
SDL_InvalidParamError("props");
return NULL;
}
/* Note that taking the lock here only guarantees that we won't read the
* hashtable while it's being modified. The value itself can easily be
* freed from another thread after it is returned here.
*/
SDL_LockMutex(properties->lock);
{
SDL_Property *property = NULL;
if (SDL_FindInHashTable(properties->props, name, (const void **)&property)) {
value = property->value;
} else {
SDL_SetError("Couldn't find property named %s", name);
}
}
SDL_UnlockMutex(properties->lock);
return value;
}
void SDL_DestroyProperties(SDL_PropertiesID props)
{
if (!props) {
return;
}
if (SDL_LockRWLockForWriting(SDL_properties_lock) == 0) {
SDL_RemoveFromHashTable(SDL_properties, (const void *)(uintptr_t)props);
SDL_UnlockRWLock(SDL_properties_lock);
}
}

23
src/SDL_properties_c.h Normal file
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@@ -0,0 +1,23 @@
/*
Simple DiretMedia Layer
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
extern int SDL_InitProperties(void);
extern void SDL_QuitProperties(void);

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@@ -908,6 +908,12 @@ SDL3_0.0.0 {
SDL_SetAudioPostmixCallback;
SDL_GetAudioStreamQueued;
SDL_GetTextureDXGIResource;
SDL_CreateProperties;
SDL_LockProperties;
SDL_UnlockProperties;
SDL_SetProperty;
SDL_GetProperty;
SDL_DestroyProperties;
# extra symbols go here (don't modify this line)
local: *;
};

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@@ -933,3 +933,9 @@
#define SDL_SetAudioPostmixCallback SDL_SetAudioPostmixCallback_REAL
#define SDL_GetAudioStreamQueued SDL_GetAudioStreamQueued_REAL
#define SDL_GetTextureDXGIResource SDL_GetTextureDXGIResource_REAL
#define SDL_CreateProperties SDL_CreateProperties_REAL
#define SDL_LockProperties SDL_LockProperties_REAL
#define SDL_UnlockProperties SDL_UnlockProperties_REAL
#define SDL_SetProperty SDL_SetProperty_REAL
#define SDL_GetProperty SDL_GetProperty_REAL
#define SDL_DestroyProperties SDL_DestroyProperties_REAL

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@@ -979,3 +979,9 @@ SDL_DYNAPI_PROC(int,SDL_SetAudioStreamFrequencyRatio,(SDL_AudioStream *a, float
SDL_DYNAPI_PROC(int,SDL_SetAudioPostmixCallback,(SDL_AudioDeviceID a, SDL_AudioPostmixCallback b, void *c),(a,b,c),return)
SDL_DYNAPI_PROC(int,SDL_GetAudioStreamQueued,(SDL_AudioStream *a),(a),return)
SDL_DYNAPI_PROC(IDXGIResource*,SDL_GetTextureDXGIResource,(SDL_Texture *a),(a),return)
SDL_DYNAPI_PROC(SDL_PropertiesID,SDL_CreateProperties,(void),(),return)
SDL_DYNAPI_PROC(int,SDL_LockProperties,(SDL_PropertiesID a),(a),return)
SDL_DYNAPI_PROC(void,SDL_UnlockProperties,(SDL_PropertiesID a),(a),)
SDL_DYNAPI_PROC(int,SDL_SetProperty,(SDL_PropertiesID a, const char *b, void *c, void (SDLCALL *d)(void *userdata, void *value), void *e),(a,b,c,d,e),return)
SDL_DYNAPI_PROC(void*,SDL_GetProperty,(SDL_PropertiesID a, const char *b),(a,b),return)
SDL_DYNAPI_PROC(void,SDL_DestroyProperties,(SDL_PropertiesID a),(a),)