Sync SDL3 wiki -> header
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@@ -154,7 +154,8 @@ extern SDL_DECLSPEC int SDLCALL SDL_GetNumRenderDrivers(void);
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* "direct3d12" or "metal". These never have Unicode characters, and are not
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* meant to be proper names.
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*
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* This returns temporary memory which will be automatically freed later, and can be claimed with SDL_ClaimTemporaryMemory().
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* This returns temporary memory which will be automatically freed later, and
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* can be claimed with SDL_ClaimTemporaryMemory().
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*
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* \param index the index of the rendering driver; the value ranges from 0 to
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* SDL_GetNumRenderDrivers() - 1.
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@@ -324,10 +325,12 @@ extern SDL_DECLSPEC SDL_Window * SDLCALL SDL_GetRenderWindow(SDL_Renderer *rende
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/**
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* Get the name of a renderer.
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*
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* This returns temporary memory which will be automatically freed later, and can be claimed with SDL_ClaimTemporaryMemory().
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* This returns temporary memory which will be automatically freed later, and
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* can be claimed with SDL_ClaimTemporaryMemory().
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*
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* \param renderer the rendering context.
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* \returns the name of the selected renderer, or NULL on failure; call SDL_GetError() for more information.
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* \returns the name of the selected renderer, or NULL on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -1768,7 +1771,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_RenderLines(SDL_Renderer *renderer, const SD
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* \param rect a pointer to the destination rectangle, or NULL to outline the
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* entire rendering target.
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -1800,7 +1803,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_RenderRects(SDL_Renderer *renderer, const SD
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* \param rect a pointer to the destination rectangle, or NULL for the entire
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* rendering target.
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -1835,7 +1838,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_RenderFillRects(SDL_Renderer *renderer, cons
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* \param dstrect a pointer to the destination rectangle, or NULL for the
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* entire rendering target.
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -1886,7 +1889,7 @@ extern SDL_DECLSPEC int SDLCALL SDL_RenderTextureRotated(SDL_Renderer *renderer,
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* order.
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* \param num_indices number of indices.
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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