Sync SDL3 wiki -> header
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@@ -355,8 +355,8 @@ extern SDL_DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface *surface);
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* \param src the data stream for the surface.
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* \param closeio if SDL_TRUE, calls SDL_CloseIO() on `src` before returning,
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* even in the case of an error.
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* \returns a pointer to a new SDL_Surface structure or NULL on failure;
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* call SDL_GetError() for more information.
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* \returns a pointer to a new SDL_Surface structure or NULL on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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@@ -373,8 +373,8 @@ extern SDL_DECLSPEC SDL_Surface * SDLCALL SDL_LoadBMP_IO(SDL_IOStream *src, SDL_
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* will result in a memory leak.
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*
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* \param file the BMP file to load.
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* \returns a pointer to a new SDL_Surface structure or NULL on failure;
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* call SDL_GetError() for more information.
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* \returns a pointer to a new SDL_Surface structure or NULL on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*
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