Sync SDL3 wiki -> header
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@@ -83,12 +83,13 @@ typedef struct SDL_Finger
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* Therefore the returned list might be empty, although devices are available.
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* After using all devices at least once the number will be correct.
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*
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* This returns temporary memory which will be automatically freed later, and can be claimed with SDL_ClaimTemporaryMemory().
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* This returns temporary memory which will be automatically freed later, and
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* can be claimed with SDL_ClaimTemporaryMemory().
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*
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* \param count a pointer filled in with the number of devices returned, may
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* be NULL.
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* \returns a 0 terminated array of touch device IDs or NULL on failure; call SDL_GetError() for more
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* information.
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* \returns a 0 terminated array of touch device IDs or NULL on failure; call
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* SDL_GetError() for more information.
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*
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* \since This function is available since SDL 3.0.0.
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*/
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@@ -97,11 +98,12 @@ extern SDL_DECLSPEC const SDL_TouchID * SDLCALL SDL_GetTouchDevices(int *count);
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/**
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* Get the touch device name as reported from the driver.
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*
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* This returns temporary memory which will be automatically freed later, and can be claimed with SDL_ClaimTemporaryMemory().
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* This returns temporary memory which will be automatically freed later, and
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* can be claimed with SDL_ClaimTemporaryMemory().
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*
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* \param touchID the touch device instance ID.
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* \returns touch device name, or NULL on failure; call SDL_GetError() for more
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* information.
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* \returns touch device name, or NULL on failure; call SDL_GetError() for
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* more information.
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*
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* \since This function is available since SDL 3.0.0.
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*/
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