Fix outdated references to SDL symbols in docs. Fixes #11503
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@@ -425,7 +425,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetCameraFormat(SDL_Camera *camera, SDL_Cam
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* After use, the frame should be released with SDL_ReleaseCameraFrame(). If
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* you don't do this, the system may stop providing more video!
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*
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* Do not call SDL_FreeSurface() on the returned surface! It must be given
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* Do not call SDL_DestroySurface() on the returned surface! It must be given
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* back to the camera subsystem with SDL_ReleaseCameraFrame!
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*
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* If the system is waiting for the user to approve access to the camera, as
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@@ -487,7 +487,6 @@ extern SDL_DECLSPEC void SDLCALL SDL_ReleaseCameraFrame(SDL_Camera *camera, SDL_
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*
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* \since This function is available since SDL 3.1.3.
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*
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* \sa SDL_OpenCameraWithSpec
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* \sa SDL_OpenCamera
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*/
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extern SDL_DECLSPEC void SDLCALL SDL_CloseCamera(SDL_Camera *camera);
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