testffmpeg: fixed Vulkan validation errors

The semaphores need to be submitted in order
This commit is contained in:
Sam Lantinga
2024-03-04 08:26:41 -08:00
parent dbec2150d0
commit 97f97109d1
3 changed files with 49 additions and 30 deletions

View File

@@ -773,10 +773,18 @@ static int CreateCommandBuffers(VulkanVideoContext *context, SDL_Renderer *rende
return 0;
}
static int ScheduleFrameTransferToSDL(VulkanVideoContext *context, AVFrame *frame)
int BeginVulkanFrameRendering(VulkanVideoContext *context, AVFrame *frame, SDL_Renderer *renderer)
{
AVHWFramesContext *frames = (AVHWFramesContext *)(frame->hw_frames_ctx->data);
AVVulkanFramesContext *vk = (AVVulkanFramesContext *)(frames->hwctx);
AVVkFrame *pVkFrame = (AVVkFrame *)frame->data[0];
if (CreateCommandBuffers(context, renderer) < 0) {
return -1;
}
vk->lock_frame(frames, pVkFrame);
VkTimelineSemaphoreSubmitInfo timeline = { 0 };
timeline.sType = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO;
timeline.waitSemaphoreValueCount = 1;
@@ -834,15 +842,22 @@ static int ScheduleFrameTransferToSDL(VulkanVideoContext *context, AVFrame *fram
VkResult result = context->vkQueueSubmit(context->graphicsQueue, 1, &submitInfo, 0);
if (result != VK_SUCCESS) {
return SDL_SetError("vkQueueSubmit(): %s", getVulkanResultString(result));
/* Don't return an error here, we need to complete the frame operation */
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION , "vkQueueSubmit(): %s", getVulkanResultString(result));
}
SDL_AddVulkanRenderSemaphores(renderer, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, (Sint64)context->waitSemaphores[context->commandBufferIndex], (Sint64)context->signalSemaphores[context->commandBufferIndex]);
return 0;
}
static int ScheduleFrameTransferToFFMPEG(VulkanVideoContext *context, AVFrame *frame)
int FinishVulkanFrameRendering(VulkanVideoContext *context, AVFrame *frame, SDL_Renderer *renderer)
{
AVHWFramesContext *frames = (AVHWFramesContext *)(frame->hw_frames_ctx->data);
AVVulkanFramesContext *vk = (AVVulkanFramesContext *)(frames->hwctx);
AVVkFrame *pVkFrame = (AVVkFrame *)frame->data[0];
/* Transition the frame back to ffmpeg */
++pVkFrame->sem_value[0];
VkTimelineSemaphoreSubmitInfo timeline = { 0 };
@@ -862,28 +877,12 @@ static int ScheduleFrameTransferToFFMPEG(VulkanVideoContext *context, AVFrame *f
VkResult result = context->vkQueueSubmit(context->graphicsQueue, 1, &submitInfo, 0);
if (result != VK_SUCCESS) {
return SDL_SetError("vkQueueSubmit(): %s", getVulkanResultString(result));
}
return 0;
}
static int PrepareFrameRendering(VulkanVideoContext *context, AVFrame *frame, SDL_Renderer *renderer)
{
AVHWFramesContext *frames = (AVHWFramesContext *)(frame->hw_frames_ctx->data);
AVVulkanFramesContext *vk = (AVVulkanFramesContext *)(frames->hwctx);
AVVkFrame *pVkFrame = (AVVkFrame *)frame->data[0];
if (CreateCommandBuffers(context, renderer) < 0) {
return -1;
/* Don't return an error here, we need to complete the frame operation */
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "vkQueueSubmit(): %s", getVulkanResultString(result));
}
vk->lock_frame(frames, pVkFrame);
ScheduleFrameTransferToSDL(context, frame);
ScheduleFrameTransferToFFMPEG(context, frame);
vk->unlock_frame(frames, pVkFrame);
SDL_AddVulkanRenderSemaphores(renderer, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, (Sint64)context->waitSemaphores[context->commandBufferIndex], (Sint64)context->signalSemaphores[context->commandBufferIndex]);
context->commandBufferIndex = (context->commandBufferIndex + 1) % context->commandBufferCount;
return 0;
@@ -896,10 +895,6 @@ SDL_Texture *CreateVulkanVideoTexture(VulkanVideoContext *context, AVFrame *fram
AVVkFrame *pVkFrame = (AVVkFrame *)frame->data[0];
Uint32 format;
if (PrepareFrameRendering(context, frame, renderer) < 0) {
return NULL;
}
switch (vk->format[0]) {
case VK_FORMAT_G8B8G8R8_422_UNORM:
format = SDL_PIXELFORMAT_YUY2;