Disable GameInput for mouse and keyboard by default

We're going to wait for this to get more testing before enabling it by default.

Fixes https://github.com/libsdl-org/SDL/issues/13846
This commit is contained in:
Sam Lantinga
2025-10-08 21:22:22 -07:00
parent c86cfb0156
commit 9a6455a526
2 changed files with 2 additions and 3 deletions

View File

@@ -603,7 +603,7 @@ static bool WIN_VideoInit(SDL_VideoDevice *_this)
SDL_Log("DPI awareness: %s", WIN_GetDPIAwareness(_this));
#endif
if (SDL_GetHintBoolean(SDL_HINT_WINDOWS_GAMEINPUT, true)) {
if (SDL_GetHintBoolean(SDL_HINT_WINDOWS_GAMEINPUT, false)) {
WIN_InitGameInput(_this);
}