Removing SDL_Colour macro

This commit is contained in:
Petar Popovic
2024-04-09 00:06:05 +02:00
committed by Ryan C. Gordon
parent baf09904b3
commit 9b5944a14f
4 changed files with 10 additions and 1 deletions

View File

@@ -388,6 +388,7 @@
/* ##SDL_pixels.h */
#define SDL_AllocFormat SDL_CreatePixelFormat
#define SDL_AllocPalette SDL_CreatePalette
#define SDL_Colour SDL_Color
#define SDL_FreeFormat SDL_DestroyPixelFormat
#define SDL_FreePalette SDL_DestroyPalette
#define SDL_MasksToPixelFormatEnum SDL_GetPixelFormatEnumForMasks
@@ -888,6 +889,7 @@
/* ##SDL_pixels.h */
#define SDL_AllocFormat SDL_AllocFormat_renamed_SDL_CreatePixelFormat
#define SDL_AllocPalette SDL_AllocPalette_renamed_SDL_CreatePalette
#define SDL_Colour SDL_Colour_renamed_SDL_Color
#define SDL_FreeFormat SDL_FreeFormat_renamed_SDL_DestroyPixelFormat
#define SDL_FreePalette SDL_FreePalette_renamed_SDL_DestroyPalette
#define SDL_MasksToPixelFormatEnum SDL_MasksToPixelFormatEnum_renamed_SDL_GetPixelFormatEnumForMasks

View File

@@ -681,7 +681,6 @@ typedef struct SDL_Color
Uint8 b;
Uint8 a;
} SDL_Color;
#define SDL_Colour SDL_Color
/**
* The bits of this structure can be directly reinterpreted as a float-packed