GPU: Remove D3D11 shaders from testgpu_spinning_cube

This commit is contained in:
cosmonaut
2024-11-12 17:32:25 -08:00
parent 5a74aadac9
commit a85f0b49f4
4 changed files with 4 additions and 356 deletions

View File

@@ -1,8 +1,4 @@
#if D3D12
#define REG(reg, space) register(reg, space)
#else
#define REG(reg, space) register(reg)
#endif
cbuffer UBO : REG(b0, space1)
{
@@ -32,4 +28,4 @@ VSOutput VSMain(VSInput input)
float4 PSMain(VSOutput input) : SV_Target0
{
return input.Color;
}
}