Removed SDL_bool in favor of plain bool
We require stdbool.h in the build environment, so we might as well use the plain bool type. If your environment doesn't have stdbool.h, this simple replacement will suffice: typedef signed char bool;
This commit is contained in:
@@ -94,7 +94,7 @@ static int are_cells_full_(SnakeContext *ctx)
|
||||
|
||||
static void new_food_pos_(SnakeContext *ctx)
|
||||
{
|
||||
while (SDL_TRUE) {
|
||||
while (true) {
|
||||
const char x = (char) SDL_rand(SNAKE_GAME_WIDTH);
|
||||
const char y = (char) SDL_rand(SNAKE_GAME_HEIGHT);
|
||||
if (snake_cell_at(ctx, x, y) == SNAKE_CELL_NOTHING) {
|
||||
|
||||
Reference in New Issue
Block a user