Removed SDL_bool in favor of plain bool
We require stdbool.h in the build environment, so we might as well use the plain bool type. If your environment doesn't have stdbool.h, this simple replacement will suffice: typedef signed char bool;
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@@ -151,7 +151,7 @@ typedef void (SDLCALL *SDL_DialogFileCallback)(void *userdata, const char * cons
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* \sa SDL_ShowSaveFileDialog
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* \sa SDL_ShowOpenFolderDialog
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*/
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extern SDL_DECLSPEC void SDLCALL SDL_ShowOpenFileDialog(SDL_DialogFileCallback callback, void *userdata, SDL_Window *window, const SDL_DialogFileFilter *filters, int nfilters, const char *default_location, SDL_bool allow_many);
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extern SDL_DECLSPEC void SDLCALL SDL_ShowOpenFileDialog(SDL_DialogFileCallback callback, void *userdata, SDL_Window *window, const SDL_DialogFileFilter *filters, int nfilters, const char *default_location, bool allow_many);
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/**
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* Displays a dialog that lets the user choose a new or existing file on their
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@@ -254,7 +254,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_ShowSaveFileDialog(SDL_DialogFileCallback c
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* \sa SDL_ShowOpenFileDialog
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* \sa SDL_ShowSaveFileDialog
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*/
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extern SDL_DECLSPEC void SDLCALL SDL_ShowOpenFolderDialog(SDL_DialogFileCallback callback, void *userdata, SDL_Window *window, const char *default_location, SDL_bool allow_many);
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extern SDL_DECLSPEC void SDLCALL SDL_ShowOpenFolderDialog(SDL_DialogFileCallback callback, void *userdata, SDL_Window *window, const char *default_location, bool allow_many);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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