Removed SDL_bool in favor of plain bool
We require stdbool.h in the build environment, so we might as well use the plain bool type. If your environment doesn't have stdbool.h, this simple replacement will suffice: typedef signed char bool;
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@@ -141,13 +141,13 @@ static int SDLCALL timer_addRemoveTimer(void *arg)
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/* Remove timer again and check that callback was not called */
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result = SDL_RemoveTimer(id);
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SDLTest_AssertPass("Call to SDL_RemoveTimer()");
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SDLTest_AssertCheck(result == SDL_TRUE, "Check result value, expected: SDL_TRUE, got: %i", result);
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SDLTest_AssertCheck(result == true, "Check result value, expected: true, got: %i", result);
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SDLTest_AssertCheck(g_timerCallbackCalled == 0, "Check callback WAS NOT called, expected: 0, got: %i", g_timerCallbackCalled);
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/* Try to remove timer again (should be a NOOP) */
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result = SDL_RemoveTimer(id);
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SDLTest_AssertPass("Call to SDL_RemoveTimer()");
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SDLTest_AssertCheck(result == SDL_FALSE, "Check result value, expected: SDL_FALSE, got: %i", result);
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SDLTest_AssertCheck(result == false, "Check result value, expected: false, got: %i", result);
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/* Reset state */
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param = SDLTest_RandomIntegerInRange(-1024, 1024);
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@@ -167,7 +167,7 @@ static int SDLCALL timer_addRemoveTimer(void *arg)
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/* Remove timer again and check that callback was called */
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result = SDL_RemoveTimer(id);
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SDLTest_AssertPass("Call to SDL_RemoveTimer()");
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SDLTest_AssertCheck(result == SDL_FALSE, "Check result value, expected: SDL_FALSE, got: %i", result);
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SDLTest_AssertCheck(result == false, "Check result value, expected: false, got: %i", result);
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SDLTest_AssertCheck(g_timerCallbackCalled == 1, "Check callback WAS called, expected: 1, got: %i", g_timerCallbackCalled);
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return TEST_COMPLETED;
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