Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef

Allows users to disable them by defining them as 0.

Closes https://github.com/libsdl-org/SDL/issues/8996

(manual port of https://github.com/libsdl-org/SDL/pull/9063 to SDL3.0)
This commit is contained in:
Ozkan Sezer
2024-02-15 20:55:02 +03:00
parent 8ddddd36cd
commit aae2d22852
37 changed files with 122 additions and 80 deletions

View File

@@ -26,13 +26,13 @@
#include "SDL_vitamessagebox.h"
#include <psp2/message_dialog.h>
#ifdef SDL_VIDEO_RENDER_VITA_GXM
#if SDL_VIDEO_RENDER_VITA_GXM
#include "../../render/vitagxm/SDL_render_vita_gxm_tools.h"
#endif /* SDL_VIDEO_RENDER_VITA_GXM */
int VITA_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonID)
{
#ifdef SDL_VIDEO_RENDER_VITA_GXM
#if SDL_VIDEO_RENDER_VITA_GXM
SceMsgDialogParam param;
SceMsgDialogUserMessageParam msgParam;
SceMsgDialogButtonsParam buttonParam;