Fixed building with older macOS SDK
This commit is contained in:
@@ -50,7 +50,6 @@
|
|||||||
|
|
||||||
static id connectObserver = nil;
|
static id connectObserver = nil;
|
||||||
static id disconnectObserver = nil;
|
static id disconnectObserver = nil;
|
||||||
static NSString *GCInputXboxShareButton = @"Button Share";
|
|
||||||
|
|
||||||
#include <Availability.h>
|
#include <Availability.h>
|
||||||
#include <objc/message.h>
|
#include <objc/message.h>
|
||||||
@@ -420,7 +419,7 @@ static BOOL IOS_AddMFIJoystickDevice(SDL_JoystickDeviceItem *device, GCControlle
|
|||||||
if (controller.physicalInputProfile.buttons[GCInputXboxPaddleOne] != nil) {
|
if (controller.physicalInputProfile.buttons[GCInputXboxPaddleOne] != nil) {
|
||||||
device->has_xbox_paddles = SDL_TRUE;
|
device->has_xbox_paddles = SDL_TRUE;
|
||||||
}
|
}
|
||||||
if (controller.physicalInputProfile.buttons[GCInputXboxShareButton] != nil) {
|
if (controller.physicalInputProfile.buttons[@"Button Share"] != nil) {
|
||||||
device->has_xbox_share_button = SDL_TRUE;
|
device->has_xbox_share_button = SDL_TRUE;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -627,7 +626,7 @@ static BOOL IOS_AddMFIJoystickDevice(SDL_JoystickDeviceItem *device, GCControlle
|
|||||||
device->button_mask |= (1 << SDL_GAMEPAD_BUTTON_LEFT_PADDLE2);
|
device->button_mask |= (1 << SDL_GAMEPAD_BUTTON_LEFT_PADDLE2);
|
||||||
++nbuttons;
|
++nbuttons;
|
||||||
}
|
}
|
||||||
if (controller.physicalInputProfile.buttons[GCInputXboxShareButton] != nil) {
|
if (controller.physicalInputProfile.buttons[@"Button Share"] != nil) {
|
||||||
device->has_xbox_share_button = SDL_TRUE;
|
device->has_xbox_share_button = SDL_TRUE;
|
||||||
device->button_mask |= (1 << SDL_GAMEPAD_BUTTON_MISC1);
|
device->button_mask |= (1 << SDL_GAMEPAD_BUTTON_MISC1);
|
||||||
++nbuttons;
|
++nbuttons;
|
||||||
@@ -1271,7 +1270,7 @@ static void IOS_MFIJoystickUpdate(SDL_Joystick *joystick)
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (device->has_xbox_share_button) {
|
if (device->has_xbox_share_button) {
|
||||||
buttons[button_count++] = controller.physicalInputProfile.buttons[GCInputXboxShareButton].isPressed;
|
buttons[button_count++] = controller.physicalInputProfile.buttons[@"Button Share"].isPressed;
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
#pragma clang diagnostic pop
|
#pragma clang diagnostic pop
|
||||||
@@ -1885,6 +1884,7 @@ static void IOS_JoystickQuit(void)
|
|||||||
|
|
||||||
static SDL_bool IOS_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out)
|
static SDL_bool IOS_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out)
|
||||||
{
|
{
|
||||||
|
#ifdef ENABLE_PHYSICAL_INPUT_PROFILE
|
||||||
SDL_JoystickDeviceItem *device = GetDeviceForIndex(device_index);
|
SDL_JoystickDeviceItem *device = GetDeviceForIndex(device_index);
|
||||||
if (device == NULL) {
|
if (device == NULL) {
|
||||||
return SDL_FALSE;
|
return SDL_FALSE;
|
||||||
@@ -2019,6 +2019,9 @@ static SDL_bool IOS_JoystickGetGamepadMapping(int device_index, SDL_GamepadMappi
|
|||||||
}
|
}
|
||||||
|
|
||||||
return SDL_TRUE;
|
return SDL_TRUE;
|
||||||
|
#else
|
||||||
|
return SDL_FALSE;
|
||||||
|
#endif /* ENABLE_PHYSICAL_INPUT_PROFILE */
|
||||||
}
|
}
|
||||||
|
|
||||||
#if defined(SDL_JOYSTICK_MFI) && defined(__MACOS__)
|
#if defined(SDL_JOYSTICK_MFI) && defined(__MACOS__)
|
||||||
|
|||||||
Reference in New Issue
Block a user